Search

Nalezeno "playtest": 12

Dungeons & Dragons Owners 'Sorry' After Week Of Very Bad Press


Wizards of the Coast, the company responsible for Dungeons & Dragons, have not had a great week. As io9 reported, plans for a revision to D&D’s Open Gaming License—through which other games from other people can borrow some of D&D’s systems—went down terribly, facing opposition from...

Dungeons & Dragons Ditches 'Race', Wants To Use 'Species' Instead


Earlier today Wizards of the Coast made an announcement that a lot of people have been waiting a long time for: Dungeons & Dragons is going to stop using the word “race” in its rulebooks, and would instead prefer to use the term “species” instead.Read more

Xbox's Matt Booty Dreams About Using AI To Do QA Testing


Head of Xbox Game Studios, Matt Booty, has once more, so very appropriately, stuck his foot in his ass. This weekend at PAX, he proudly declared to a live audience how much he’d like to see QA work performed by AI.Read more

The Next Big D&D Experience Looks Like A Video Game, And That's A Problem


Last week, Wizards of the Coast announced its plans for what the world’s most popular roleplaying game, Dungeons & Dragons, will look like in the next few years. Alongside a refresh of the rules (which Wizards promises will be fully compatible with every fifth edition book that’s been published...

YouTube Star Dr Disrespect's NFT Game Is Charging Players To Playtest


The democratization of game development has long been touted as a fresh, original idea, each and every time a developer does it. From releasing daily public builds to frequently updated Early Access editions, it’s been done many times for many years. The difference with Dr “Herschel Beahm...

Dying Light 2 Delayed To 2022


Dying Light 2: Stay Human, the first-person zombie parkour game slated for a December 7 release, has been delayed, developer Techland announced in a tweet today. It’ll now come out on February 4, 2022, for Xbox, PlayStation, and PC, contributing to what’s shaping up to be the most stacked release...

Resident Evil Village Used To Have A Lot More Enemies


While you certainly face mini-hordes from time to time, Resident Evil Village isn’t a game that just throws enemies at you willy-nilly. But that wasn’t always the case. Capcom’s latest behind-the-scenes video shows that some early builds apparently included an overwhelming number of foes, which...

Nahoru
Tento web používá k poskytování služeb a analýze návštěvnosti soubory cookie. Používáním tohoto webu s tímto souhlasíte. Další informace