iOS 13 Design Guidelines, Templates, and Downloads

Publikováno: 21.2.2020

Erik Kennedy wrote up a bunch of design advice for designing for the iPhone. Like Apple's Human Interface Guidelines, only illustrated and readable, says Erik.

This is mostly for native iOS apps kinda stuff, but it makes me wonder how much of this is expected when doing a mobile Progressive Web App. On one hand, this kind of stuff looks fun to try to build on the web, and it would be kinda cool to make your web … Read article

The post iOS 13 Design Guidelines, Templates, and Downloads appeared first on CSS-Tricks.

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Erik Kennedy wrote up a bunch of design advice for designing for the iPhone. Like Apple's Human Interface Guidelines, only illustrated and readable, says Erik.

This is mostly for native iOS apps kinda stuff, but it makes me wonder how much of this is expected when doing a mobile Progressive Web App. On one hand, this kind of stuff looks fun to try to build on the web, and it would be kinda cool to make your web app feel super native. On the other hand, doesn't that make it extra awkward for Android and other non-iOS platforms?

A few other thoughts:

  • How much of this stuff do you get "for free" with SwiftUI?
  • As I understand it, when you build apps with Flutter / Material, the native apps that get built do some smart cross-platform stuff, mimicking how that platform does things.

Erik also does very in-depth design training with enrollment only opening once in a while, the next opens March 4th.

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The post iOS 13 Design Guidelines, Templates, and Downloads appeared first on CSS-Tricks.

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