An Indie Shooter Where One Team’s Invincible, The Other’s Invisible
Publikováno: 16.6.2017
![](https://i.kinja-img.com/gawker-media/image/upload/s--SMzBYHkY--/c_fit,fl_progressive,q_80,w_636/g10eph9nvrsudsecgqms.png)
Competitive first-person shooters operate on all sorts of sets of unspoken rules. Teams should be, more or less, evenly powered. Opponents should die occasionally. Everyone should be visible—at least, most of the time. Afterchargeaims to break those rules.