How S.T.A.L.K.E.R. 2 muscled its way to success

Publikováno: 22.11.2024

Also: big link love, and the other top launches - and misses - of the week.

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[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & company founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.]

Hey, crew! Before we get started, we have an important survey for you - somebody who published or dev-ved games on Steam - to fill out. It’s our Steam refund % survey, and we’re looking for 100-ish games to enter their details anonymously. Help us out - especially if you have multiple titles in your portfolio you can input…

Also, just a heads up: since we’ll be ‘relaxing’ in a hot tub at a chilly coastal location with a slightly overheated child for Thanksgiving - that’s how you do it, folks - there will be no GameDiscoverCo newsletters next week. We’re back Tues, Dec. 3rd!

Game platform news: PS, Xbox go cloud crazy…

OK, let’s start out with our combined tea and scones game platform and discovery news. And it goes a little something like this:

  • Xbox has confirmed a major cloud move, beyond just ‘stream Game Pass titles’: “we’re allowing Game Pass Ultimate members to stream select games they own [outside of Game Pass] through TVs and browser… in all 28 countries where Xbox Cloud Gaming.. is available.” It’ll expand to Xbox consoles and the Windows app next year, too.

  • PlayStation is also getting cloud-ier, announcing support for cloud streaming on the PS Portal handheld: “PS+ Premium members will be able to participate in a beta for cloud streaming on PS Portal, allowing select PS5 games in the PlayStation Plus Game Catalog to be streamed directly from our servers, even without a PS5 console.” (This effectively un-nerfs the Portal, which launched with WiFi streaming only.)

  • The Circana U.S. physical (& select digital) Oct. 2024 charts are out, with spending up 10% to $4.7b, and YTD spending now up 1%. Notable: “Over each title's first two weeks in market, full game dollar sales of Call of Duty: Black Ops 6 were 23% higher than Call of Duty: Modern Warfare III.” PlayStation was 82% of console $ sales for Black Ops, bearing in mind a lot of folks got Xbox Game Pass access to it.

  • The ESA trade org revealed that U.S. kids still love getting video games for the holidays: “76% of kids are asking their parents or caregiver for video games”, followed by money/gift cards (67%), clothes/accessories (66%) and phones and smartwatches (62%). (Those asking for games: 67% of girls and 85% of boys.)

  • One of GDCo’s publisher friends told us he’s seen “a big uptick in developers who have just appeared in Next Fest and are now looking for a publisher.” The problem? You can only be in one NF, and it’s a key ‘beat’. So he’s loath to sign games that he’d have to market with one hand tied behind his back. (Devs: think about NF timing.)

  • Microlinks: PlayStation has two newly promoted mobile execs, as it tries to find its feet on mobile games; the indie devs of the Mars Attacks-licensed (!) Mars Attracts did an interesting video on licensing IP for your smaller game; Fortnite is rolling its Lego Pass & Music Pass into its $12/month Fortnite Crew sub.

  • Looking at GDCo’s Switch eShop charts(Plus-exclusive,only recent, paid, third-party, U.S. by 14-day download #), EA has a hit with remastered Wii game MySims Cozy Bundle - it’s top ‘recent’, and in the Top 5 overall. Next, Dragon Quest III HD-2D Remake is still doing well at #30, cat game Stray debuts at #48, and Sonic X Shadow Generations and Metal Slug Tactics are still in the Top 100 overall.

  • We highly recommend this very thoughtful Ryan Rigney article on ‘market signals as traffic lights’ for your PC/console game. Basically, test your premise early, and if you’re not getting traction with social media and videos in the earliest stages of the project - like Tiny Glade did - you might want to think carefully.

  • Steam things: SteamDB’s xPaw notes that“Steam is getting proper season pass support - [and in it] all DLCs must be listed with expected release dates. If DLC is cancelled, refund for the value of unreleased DLC will be offered.” Also: Steam’s UTM analytics now have better bot detection, according to the company itself.

  • The European PC/console charts for Oct. 2024 looked nice: game units up 12.5% year on year, tho Call Of Duty being in Oct (2024) vs. Nov (2023) is a big reason. Chris Dring adds on CoD: “If we focus.. on PlayStation versions, Black Ops 6's sales are up 26% over Modern Warfare 3 and up 2% over Modern Warfare 2.” Dragon Age: The Veilguard did decent (#7) - but W1 sales were 18% lower than Dragon’s Dogma 2 and 21% below FFVII: Rebirth.

  • This giant piece on the ‘state of indie games’has a lot of good data and insights. Summing up, Gary Burchell of Fireblade says: “I feel that the market isn’t favourable for any game at the moment… The majority of the market is focused around a few big players, and there are a lot of developers competing for a smaller slice.”

  • After winning a ‘best hardware’ Golden Joystick Award for the Steam OLED (here’s the other winners), some of the Valve crew accepted in a speech saying they “excited to expand our efforts to bring SteamOS to more form factors [and] introduce more options for PC game users.” (More form factors? Tell us more…)

  • Microlinks: the top ‘trad media’ coverage of the week is for The Game Awards, PS5 Pro, Black Ops 6 and Lego Horizon Adventures; Roblox’s Fall 2024 creator roadmap sees “new features such as Shopify e-commerce, Party, Community” getting target launch dates; Baldur’s Gate 3 says “Our average daily active 'users' are up 20% over last year, and relatedly, that "[UGC] mods are very good."

How S.T.A.L.K.E.R. 2 succeeds, even despite itself…

Read more

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