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Nalezeno "procedural": 27

‘Near-Impossible’ No Man’s Sky Switch Port Coming October 7


Hello Games is bringing massive spacefaring sim No Man’s Sky and most of its updates from the past six years to Switch on October 7, the company announced this morning. A physical edition of the complete, remastered PlayStation 5 version is also planned for the same day.Read more

Todd Howard Dishes On What To Expect From Starfield


Over the weekend we got our first look at how Starfield will play. Now, director Todd Howard has shared a bevy of more granular details in a new interview with IGN. The main takeaway is that Starfield is bigger than any of Bethesda’s previous games, and aims to let you do everything from roleplay...

Hey, They Got Mass Effect In Our No Man's Sky


For the past week, No Man’s Sky players have been led on a mysterious expedition across the galaxy with no real idea where their journey would lead. Now the “Beachhead” expedition is complete, and it’s led players to a massive Mass Effect Easter egg. Read more

The Latest Big No Man's Sky Update Adds Seasonal Expeditions


Wandering aimlessly through procedurally-generated space is fun, but some pilots want a more guided experience. Today’s “Expeditions” update for No Man’s Sky adds a new seasonal game mode that has players starting off on the same planet for pre-plotted adventures across the universe. Read more

Creating a Pencil Effect in SVG


Scott Turner, who has an entire blog "Exploring procedural generation and display of fantasy maps", gets into why vector graphics seems on these surface why it would be bad for the look of a pencil stroke: Something like this pencil stroke would require many tens of thousands of different...

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