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Nalezeno "dont nod": 9

Now Is The Perfect Time To Revisit The Original Life Is Strange


If you shelled out enough money for Early Access, you can now play the first two episodes of Life Is Strange: Double Exposure, the direct sequel to the 2015 Dontnod adventure game that kicked off the series. There’s already a lot of discourse over how Double Exposure handles its role as a follow-up...

9 Games To Grab During Epic Games Store’s End-Of-Summer Sale


Alright, I’ve mourned summer enough, please bring on the fall weather and everything that accompanies it. Well, almost everything. The neat thing about summer is that it’s prime time for deals on video games,, and this narrow window between the end of summer vacation and the actual beginning...

Play These 10 Video Games To Feed Your Summer Olympics Obsession


With the opening ceremony on July 26 well behind us, the Paris 2024 Summer Olympics are in full swing. The international sports tournament, which happens every four years, has made us all patriots once more (at least temporarily) as we root for Team U.S.A. to clean house. While you may catch some...

Why The Life Is Strange Devs Aren’t Making A Sequel With Lost Records


The Life Is Strange series started as French developer Don’t Nod’s baby back when the first game’s episodic rollout began in 2015. After two games, publisher Square Enix has placed the franchise in the hands of Deck Nine Games, which worked on the prequel Before the Storm and the most recent game...

Lost Records: Bloom & Rage Lets The Life Is Strange Devs Grow Up


Don’t Nod has spent a lot of the past decade writing about teenagers and young adults. After creating the Life Is Strange franchise in 2015, much of the studio’s most well-known portfolio has been made up of adventure games capturing the raw, unbridled emotion of being in your developing years,...

Life Is Strange Dev’s Next Game Is Like Inside Out, But Sexy


I’m really captivated by Don’t Nod’s new mystery visual novel Harmony: The Fall of Reverie, but I can’t help feeling like it keeps getting in its own way. I’ve put about three hours into the game, and while it brings the Life Is Strange studio’s signature emotional, human dialogue, diversity, and...

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