Search

Nalezeno "glenschofield": 10

Dead Space Remake: The Kotaku Review


Feeling excited, I wait for my PlayStation 5 to flicker on so I can go somewhere I haven’t before, the USG Ishimura, splattered with fresh blood by Motive Studio for its Dead Space remake, released January 27. The mining ship has always been the gray spinal cord to trigger-happy horror Dead Space...

The Callisto Protocol Director Blames Launch Issues On 'A Damn Clerical Error'


Aggrieved Steam reviewers are likely enough indication that The Callisto Protocol has been having a pretty painful opening week. However, if you couldn’t tell from the choral cries of unplayable PC performance and console bugs, game director and Striking Distance Studios CEO Glen Schofield confirms...

EA Made A LotR Game With A Tiger Woods Engine


Making video games is very hard. It can take years of work to ship even a small game. One aspect that can take up a particularly large amount of time and resources is building a custom engine, which is why many devs utilize Unreal, Unity, or another pre-existing engine to help speed up development....

The Callisto Protocol, The Kotaku Review


Bizarrely, after a biophage mutant, limbs falling off it as easily as scooping into a pudding, puts its hands into my mouth and rips my jaw from my face for the fifth time, it comes to me: Oh, this is a transportation game.Read more

Former Sledgehammer Boss Clumsily Walks Back Pro-Crunch Comments


Crunch is bad. Boasting about crunch is bad. You’d imagine everyone knows that now, wouldn’t you? Yet, and I’m not a qualified reputation manager, I still think I have a beneficial suggestion that could greatly aid many within the games development industry: Stop saying you think crunch is great....

Nahoru
Tento web používá k poskytování služeb a analýze návštěvnosti soubory cookie. Používáním tohoto webu s tímto souhlasíte. Další informace