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Nalezeno "refactor": 12

Splitting Time Between Product and Engineering Efforts


At each company I’ve worked, we have had a split between time spent on Product initiatives and Engineering work. The percentages always changed, sometimes 70% Product, 30% Engineering, sometimes as much as a 50/50 split. The impetus is to make … The post Splitting Time Between Product...

Considerations for Creating a Card Component


Here's a Card component in React: const Card = props ={ return( <div className="card"<h2{props.title}</h2<p{props.content}</p</div) } It might be pretty useful! If you end up using this thing hundreds of times, now you have the ability to refactor a little bit of HTML...

The Three Types of Code


Every time I start a new project, I organize the code I’m looking at into three types, or categories if you like. And I think these types can be applied to any codebase, any language, any technology or open source project. Whether I’m writing HTML or CSS or building a React component, thinking...

How to Increase Your Page Size by 1,500% with webpack and Vue


What we don’t have are enough articles showing you how to increase your page size. In fact, the only article I could find was this one from the Geek Squad which ended up being about making the font size bigger. This is a good start, but I think we can do better. The post How to Increase Your Page...

Iterating a React Design with Styled Components


In a perfect world, our projects would have unlimited resources and time. Our teams would begin coding with well thought out and highly refined UX designs. There would be consensus among developers about the best way to approach styling. There’d be one or more CSS gurus on the team who could ensure...

A Better Approach for Using Purgecss with Tailwind


Greg Kohn looks at how to use Purgecss — a tool that helps remove unused styles — and Tailwind — a utility-based CSS framework — and why we might want to pair these tools together: Tailwind, by intention, is aiming to equip you with an arsenal of utility classes...

Powers of Two


Refactoring is one of those words that evokes fear in the eyes of many folks, from developers to product owners and everyone in between. It may as well be a four-letter word in many ways. It's also something that we talk about quite a bit around here because, like books on the topic, where to start...

Technical Debt is Like Tetris


Here’s a wonderful post by Eric Higgins all about refactoring and technical debt. He compares giant refactoring projects to being similar to Tetris: Similar to running a business, Tetris gets harder the longer you play. Pieces move faster and it becomes harder to keep up. Similar to running...

Refactoring Tunnels


We’ve been writing a lot about refactoring CSS lately, from how to take a slow and methodical approach to getting some quick wins. As a result, I’ve been reading a ton about this topic and somehow stumbled upon this post by Harry Roberts about refactoring and how to mitigate the potential risks...

The Slow and Steady Refactor


Over the past week or so, I’ve been reading Refactoring by Martin Fowler and it’s all about how to make sweeping changes to a large codebase in a way that doesn’t cause everything to break. I bring this up because there’s a lot of really good notes in this book that have challenged my recent...

Prototyping in the Browser


Prototyping animations and interactions is vital for a number of reasons: they can make your interface feel deceptively fast, they can help focus the user on a specific task, and they can provide a better sense of the current state of your application. Is data being loaded? Is something...

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