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Police Bodycam Game Explodes, But Not Without Doubt And Controversy


When developer Alexandre Spindler revealed footage of a “body cam style game” he was working on last fall, it exploded across the internet as people marveled at its eerie ambiance and photorealistic look. “This is awesome,” wrote District 9 director Neill Blomkamp. Now the game has been announced...

Elden Ring Gets Ray Tracing One Year Later, With Some Big Buffs And Nerfs


In preparation for Elden Ring’s Shadow of the Erdtree, FromSoftware has dropped a new update for the successful kill-you-nonstop Soulslike. Dubbed patch 1.09, this update makes several changes, from introducing ray tracing effects to nerfing certain skills related to Bleed and Intelligence...

AI Explain Why They're So Bad At Drawing Human Fingers


No matter where you sit on the enormous and complex debate regarding AI models and their use of datasets to generate new images, artworks, writing and even movies, there’s one thing everyone can agree on: they’re damned creepy at drawing human hands. But why? Especially when AIs are so capable...

Using Web Components With Next (or Any SSR Framework)


In my previous post we looked at Shoelace, which is a component library with a full suite of UX components that are beautiful, accessible, and — perhaps unexpectedly — built with Web Components. This means they can be used … Using Web Components With Next (or Any SSR Framework) originally...

Splitgate Players Keep Forgetting To Use The Damn Portals


Last night, I played some Splitgate. I found a quiet spot on the map and placed a portal, then I ran out towards the middle of the arena where enemies could be seen and placed a second portal. Back at my quiet spot, I posted up with a rifle and used my strategically placed portal to kill 11 players...

New Unreal Engine Renders Even More Realistic Grizzled White Men


During last week’s Game Developers Conference members of Gears of War developer The Coalition debuted an “Alpha Point” technical demo showing off the environments and effects possible in Unreal Engine 5. More importantly, the team released a character rendering test, proving that the future...

Distributed Persistent Rendering (DPR)


Like Jamstack, Netlify is coining this term. If your reaction is: great, a new thing I need to know about and learn, know that while Distributed Persistent Rendering (DPR) does involve some new things, this is actually a push … The post Distributed Persistent Rendering (DPR) appeared first...

Report: Next-Gen PlayStation VR Is Sounding Pretty Impressive


Sony’s next-generation virtual reality hardware for PlayStation 5 will include a number of fancy features and even some forward-thinking technologies that are not yet available on popular consumer VR headsets, according to a report on UploadVR. Read more

Components: Server-Side vs. Client-Side


Building a website in 2021? I’m guessing you’re going to take a component-driven approach. It’s all the chatter these days. React and Vue are everywhere (is Angular still a thing?), while other emerging frameworks continue to attempt a push … The post Components: Server-Side vs. Client-Side...

Servers: Cool Once Again


There were jokes coming back from the holiday break that JavaScript decided to go all server-side. I think it was rooted in: The Basecamp gang releasing Hotwire, which looks like marketing panache around a combination of technologies. “HTML over … The post Servers: Cool Once Again...

Rendering Spectrum


Here are the big categories of rendering websites: Client: ship a <div id="root"></div> and let a JavaScript template render all of it. Static: pre-render all the HTML. Server: let a live server process requests and generate the HTML response. They are not mutually exclusive....

How to Load Fonts in a Way That Fights FOUT and Makes Lighthouse Happy


A web font workflow is simple, right? Choose a few nice-looking web-ready fonts, get the HTML or CSS code snippet, plop it in the project, and check if they display properly. People do this with Google Fonts a zillion times a day, dropping its <link> tag into the <head>. Let’s...

Two Images and an API: Everything We Need for Recoloring Products


I recently found a solution to dynamically update the color of any product image. So with just one <img> of a product, we can colorize it in different ways to show different color options. We don’t even need any fancy SVG or CSS to get it done! We’ll be using an image editor (e.g. Photoshop...

The Fight Against Layout Jank


A web page isn't locked in stone just because it has rendered visually. Media assets, like images, can come in and cause the layout to shift based on their size, which typically isn't known in fluid layouts until they do render. Or fonts can load and reflow layout. Or XHRs can bring in more content...

Evergreen Googlebot


I've heard people say that the #1 most exciting and important thing that came out of Google I/O this year was the evergreen Googlebot: Today, we are happy to announce that Googlebot now runs the latest Chromium rendering engine (74 at the time of this post) when rendering pages for Search. Moving...

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