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Astro Bot Has One Level That Puts Mario To Shame
9.9.2024
One of the best things about the flagship Super Mario games—the likes of Galaxy, Galaxy 2, and Odyssey—is the incessant inventiveness. So often they’ll feature a level that makes you exclaim, “That could have been the basis for a whole game!” So it is with full understanding of the gravity of...
Stardew Valley Creator Asks Fans To Shame Him If He Ever Breaks Promise To Keep DLC Free
22.7.2024
Stardew Valley has received years of major updates with thousands of tweaks and additions since it came out in 2016. The pixel-art farming sim just keeps growing, and all for a one-time price of $15. Creator Eric “ConcernedApe” Barone says that’s never changing. Read more
Kontroverzní Poláci chystají horor Shame Legacy
9.5.2023
We Played The Award-Winning Game Boy Game About Sex Work And Shame
6.2.2023
Content Warning: Discussions of rape, negative experiences with sex workRead more
PlayStation’s End Of Year Wrap-Up Commemorates Your Gamer Shame
13.12.2022
If you own a PlayStation 4 or 5, you can view your yearly Wrap-Up starting from today. The PlayStation equivalent of Spotify Wrapped and other year-end summaries of user activity on a platform, the Wrap-Up lets Sony once again shame you for your gaming choices as it’s done in prior years. Simply...
This Great New Snowboarding Game Belongs In The Voice Acting Hall Of Shame
25.3.2022
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I'm Already Cheesing Elden Ring Enemies And I Feel Zero Shame
25.2.2022
When faced with an overwhelming adversary, sometimes the only option is to fight dirty. In my case, Elden Ring dev FromSoftware is a gigantic Goliath and I’m just little ol’ David loading up his sling. As such, I felt no shame adopting hit-and-run tactics against a terrifying enemy after finding...
Halo Infinite's Crystal-Clear Visual Design Puts Its Murky Competitors To Shame
6.12.2021
I cannot believe I am praising a video game because I can see it, but hear me out. Somewhere along the line, maybe in the last decade and some change, shooters have become a visual mess. I cannot tell you how many times I’ve had to squint hard in games like Battlefield to try and determine if...
I Have Nothing But Shame: I'm Trying To Trick Pokémon Go
19.5.2021
I have reached my lowest ebb. As I write these words, out the corner of my left eye I can see the eternal rocking motion of my cell phone as it sways within its cradle. I have become all things terrible. I have fallen. I’m trying to trick Pokémon Go into thinking I’m far less lazy than I am.Read...
Maybe Your 'Pile Of Shame' Is A Problem
15.4.2021
Because everything has gone to shit and very few new games are coming out—look at you, you’re all playing Outriders for God’s sake—we’re going to be spending the month looking at backlogs, aka the games we own but haven’t played. And I would like to start that month by saying that anyone using...
How to Disable Code: The Developer’s Production Kill Switch
25.6.2020
The following is a guest post written by Carlos Schults.
Being able to disable code in production is a power that many developers aren’t aware of. And that’s a shame. The ability to switch off some portions—or even complete features—of the codebase can dramatically improve the software development...
Use a:visited in your CSS stylesheet
9.3.2020
Evert Pot:
Unfortunately, when setting a new color (e.g. a { color: #44F }) the ‘purple visited link’ feature also gets disabled. I think this is a shame, as there’s so many instances where you’re going through a list of links and want to see what you’ve seen before.
The 2 examples I ran into...
Microsoft Announces a New "Windows Terminal"
6.5.2019
I am a big fan of Windows (shame shame shame). I’m usually the only Surface in a sea of MacBooks. I love both platforms and work on both. My kitchen laptop is a 2015 MacBook and I’
Collective #418
24.5.2018
Dynamic Bézier Curves * Cool Backgrounds * Winds 2.0 * GDPR Hall of Shame * FacePause * Hello TensorFlow * Immersive Linear Algebra
Collective #418 was written by Pedro Botelho and published on Codrops
Script & Style Show: Episode 6: Debugging with Jason Laster
7.4.2018
On this week’s episode: we welcome my colleague Jason Laster from Mozilla to speak about the Firefox DevTools debugger. We talk debugging, console shame, the future of JavaScript debuggers, and more! Have ideas for the next episode? Comment below!
The post Script & Style Show: Episode...