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Nalezeno "simon carless": 19

Plus: Infection Free Zone, Gigantic, Spirit City go places on Steam


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert Simon Carless. This newsletter - co-written by our data/ops co-ordinator Alejandro - is exclusive to GameDiscoverCo Plus subscribers, and rounds up game sales & other analysis.]

Steam Might Be Banning Games Made With AI Art


Valve seems to be blocking video games created with AI-generated assets from being published on its online storefront Steam. A Reddit post from earlier this month, first noticed by GameDiscoverCo founder Simon Carless, includes a message from Valve explaining that it “cannot ship games for which...

Plus: the big Steam December launches you missed...


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert Simon Carless. This newsletter - co-written by our data/ops co-ordinator Alejandro - is exclusive to GameDiscoverCo Plus subscribers, and rounds up game sales & other analysis.]

Plus: Dinkum, PowerWash Simulator 1.0 lead Steam 'debuts' for week


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert Simon Carless. This newsletter - co-written by our data/ops co-ordinator Alejandro - is exclusive to GameDiscoverCo Plus subscribers, and rounds up game sales & other analysis.]

Soulslike Dev Explains Nintendo World Showcase ‘Selling Out’ Joke


Dozens of games were shown during Nintendo’s Indie World Showcase earlier this month, but only one featured a crab heading out in search of treasure, sword in claw, and taking on the undersea world. The Switch game in question, Another Crab’s Treasure, sounded perfectly niche, but its developers...

Plus: Ghostwire: Tokyo, The Planet Crafter hit it big on Steam


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert Simon Carless. This newsletter is normally exclusive to GameDiscoverCo Plus subscribers, and rounds up a plethora of exclusive platform sales & other analysis.]

Deep dive: how Astroneer made it to 8 million players


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & company founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.] Welcome to the working week, my friends and colleagues in ‘the game...

Atari Buys MobyGames For $1.5 Million


Atari, or at least the company currently holding the rights to use that name, announced earlier this week that it had spent $1.5 million buying MobyGames, a website most of you have probably used at one point or another in your lives without ever thinking about its monetary worth.Read more

Plus: who is Steam's 'long tail' paying off for?


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert Simon Carless. This newsletter is normally exclusive to GameDiscoverCo Plus subscribers, and rounds up a plethora of exclusive platform sales & other analysis.]

How streamers pick games: the SplatterCat interview


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.] Greetings, my lovelies, and welcome back to a brand new week...

What players wish Nintendo would fix for Switch discovery


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.] It’s a brand new week in the neighborhood, game discovery fam....

Plus: what are the most awaited Metroidvanias?


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert Simon Carless. This newsletter is exclusive to GameDiscoverCo Plus subscribers, and rounds up a plethora of exclusive platform sales & other analysis.] Welcome, Plus subscribers, to your...

Plus: the return of Days Gone, data galore!


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert Simon Carless. This newsletter is exclusive to GameDiscoverCo Plus subscribers, and rounds up a plethora of exclusive platform sales & other analysis.] Good morning, all, and welcome to...

Here's What Epic Paid To Give Away All Those 'Free' Games


So long as capitalism remains the law of the land, nothing in this world is free—not even “free” video games. But, by giving them away, Epic managed to lure new users to its fledgling store for next to nothing, so there’s a lot to be said for the appearance of free stuff.Read more

Plus: Rome burns hot, NieR's porting fail


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert Simon Carless. This newsletter is exclusive to GameDiscoverCo Plus subscribers, and rounds up a plethora of exclusive platform sales & other analysis.] Greeting, wonderful GameDiscoverCo Plus...

How did Rust make $1 million in Steam revenue in a day - twice?


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.] Wouldn’t it be nice to make $1 million gross on your Steam game.....

iOS/Android sales deep dive: 'Meteorfall: Krumit's Tale'


[The GameDiscoverCo game discovery newsletter is normally written by ‘how people find your game’ expert Simon Carless, and is a regular look at how people discover and buy video games in the 2020s. Following a look at how his deckbuilding roguelike Meteorfall: Krumit’s Tale...

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