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Nalezeno "video game design": 20

How To Start Elden Ring’s New Game+ In Preparation For Shadow Of The Erdtree


Shadow of the Erdtree, the hotly anticipated DLC for FromSoftware’s award-winning action RPG Elden Ring, is dropping on June 21. So if it’s a while since you’ve picked up 2022’s open world soulslike you might want to dive back in ahead of Shadow of the Erdtree to get reacclimated to the world...

How to Fast Travel in Animal Well


Animal Well is a game that communicates almost exclusively in riddles, even when it comes to its core gameplay mechanics. Take fast travel, for example. At the start of your journey, you might wonder if fast travel is even possible. You don’t even get a map until you’ve explored the opening...

Dragon’s Dogma 2 Makes You Take Your Time, And That’s Great


One of the first quests you undertake in Dragon’s Dogma 2, Capcom’s new action RPG, has you traveling from the town of Melve to the capital city of Vernworth. It’s a slow journey that starts and stops several times along the winding roads leading to your final destination. You need to dispatch...

The New Division Game Has A Feature Every Game Should Steal


Ubisoft’s new The Division game isn’t even out yet, as it’s still in beta testing and won’t launch officially until 2024. But after trying the beta, I already want one feature from the upcoming game to become standard in every video game I play in the future. Read more

Sony Patent Could Make Reliving Your Fave Gaming Moments Easier


Often, games have all sorts of memorable moments scattered throughout that we may want to replay for whatever reason, be they thrilling cutscenes or spectacular gameplay setpieces. However, depending on a game’s save system, accessing these moments again can be a massive chore. However, Sony...

KOTOR 2 Is Officially Fixed For Real Now, Kinda Sorta


Yesterday, the studio behind the Nintendo Switch port of Knights of the Old Republic II: The Sith Lords announced that it’s finally fixed a game-breaking bug that had previously rendered the game impossible to finish. Read more

Age Of Empires IV's Fancy Cutscenes Are A Wonder


I’ve been playing the new Age of Empires IV this week, and for all the good work that has been done in bringing a classic game into a modern era, the best thing about it are the bits that happen while you’re not even playing.Read more

Star Citizen Players Are Overdosing Each Other Unconscious In 'Safe' Areas


Perpetual work-in-progress Star Citizen might never be a real game you can just nip down to the shop and buy, but watching developer Cloud Imperium try is endlessly entertaining. In the latest update on the game’s test server, players have figured out how to use newly-added healing guns to deliver...

Switch's Steel Assault Looks Like A Gorgeous, Lost GBA Game


Steel Assault seems almost engineered to catch your eye the second it crosses your feed. Each pixelated scene looks at once like generic retro-gaming fodder while also bursting with vibrant colors, as if someone smashed a gumball machine and then used the pieces to craft a side-scrolling action...

The BioShock Problem: When Gameplay And Narrative Clash


It may not seem like it, but gaming is still in its infancy. Yes, we’re beaming games from $10,000 rigs through the cloud to our phones, and swinging around swords in room-scale wireless virtual reality. That’s some Ready Player One shit, for sure. But while the technology is progressing rapidly...

My Speedrunning Career Lasted A Bit Less Than A Week


I’m no speedrunner. In fact, I’ve never loved a video game enough to attempt to speedrun it until recently, when I found the PlayStation 2 oddity X-treme Express. But after almost a week of watching my promising attempts slip away at the last second, and feeling my affection towards the game turn...

Someone Has To Draw The Skies In Video Games


The stuff that exists outside the bits you actually play in is usually taken for granted, but the skybox—the part of a level that constitutes not just the sky but background environments around it that the player can’t access—can also be one of the most beautiful parts of a video game.Read more

Outriders Doubles Horrendous Legendary Drop Rate


If players have one complaint about Outriders—besides the rampant connectivity issues and the inexplicable instant deaths—it’s with the game’s apparent dearth of legendary weapons and armor. Today, after much community feedback, developer People Can Fly finally addressed the issue by rolling out...

Outriders Is Finally Giving Some Players Back Their Lost Gear


Of all the many (many) issues to plague Outriders since its early April launch, few have caused more pain than the insidious inventory-deletion bug. As of today, affected players should start to see lost gear return, developer People Can Fly announced via the game’s subreddit.Read more

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