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How to Create a PS1-Inspired Jitter Shader with React-Three-Fiber
3.9.2024
Learn how to create a custom jitter shader in React-Three-Fiber, inspired by the visual style of PS1-era games, to add a retro aesthetic to 3D models
Grid Displacement Texture with RGB Shift using Three.js GPGPU and Shaders
27.8.2024
Learn how to apply a pixel/grid displacement to a texture in Three.js using shaders and GPGPU with a subtle RGB shift effect on cursor move
Interactive 3D Device Showcase with Threepipe
7.8.2024
Build a minimal 3D web application to showcase designs on a laptop and phone in an interactive environment using Three.js and threepipe
Origami: 12 Free Animated 3D Objects
30.7.2024
A set of twelve free 3D animations created with React Three Fiber and GSAP
Case Study: Rogier de Boevé Portfolio — 2024
26.7.2024
Insights into the creative process and technical details behind the portfolio of Rogier de Boevé, a Belgium-based creative developer and digital designer
How to Create Distortion and Grain Effects on Scroll with Shaders in Three.js
18.7.2024
Learn how to create distortion and grain effects on scroll using Three.js shaders, syncing HTML images with WebGL
How to Create a Liquid Raymarching Scene Using Three.js Shading Language
15.7.2024
An introduction to Raymarching using the power of Signed Distance Fields (SDFs) and simple lighting to create a liquid shape effect
Creating an Animated Displaced Sphere with a Custom Three.js Material
9.7.2024
Learn how to create an animated, displaced sphere using custom shaders with Three.js and React Three Fiber
Progressive Blur Effect using WebGL with OGL and GLSL Shaders
2.7.2024
Learn how to create an interesting progressive blur effect using WebGL, OGL, and GLSL shaders
Collective #852
2.7.2024
htmx 2.0.0 * The Okay Dev (beta) * Understanding SPF, DKIM, and DMARC
Digital meets Physical: Risograph Printing with WebGL
27.6.2024
Learn how to create a custom tool for printing Riso posters using Three.js
Shape Lens Blur Effect with SDFs and WebGL
12.6.2024
An introduction on harnessing the power of Signed Distance Fields (SDFs) to draw shapes in WebGL and create interactive effects, such as lens blur
Case Study: ToyFight — 2024
11.6.2024
A snapshot of how the new ToyFight site was designed and developed
Exploring a 3D Text Distortion Effect With React Three Fiber
8.5.2024
A quick tutorial on how to create a beautiful distorted text ring effect in React Three Fiber
Model Texture Transition and Procedural Radial Noise using WebGL
2.5.2024
A WebGL experiment that explores two visual effects: a texture transition on a 3D can model and a procedural radial noise field
Case Study: Gabriel Contassot’s Portfolio — 2024
24.4.2024
A look into the making of Gabriel's 2024 portfolio website, complementing minimal design choices with subtle animations
Case Study: 84—24
8.4.2024
A look into the making of 84—24. The tale of restoring an '80s timeless classic
Creating an Interactive 3D Bulge Text Effect with React Three Fiber
20.3.2024
Exploring how to generate an engaging bulge effect on text using React Three Fiber
Case Study: Ronin161’s Portfolio – 2024
20.2.2024
A look into the making of Ronin161’s new portfolio for 2024, from ideas to code. Plus an in-depth explanation about the custom Toon Shader
On-Scroll Revealing WebGL Images
7.2.2024
An exploration of on-scroll reveal effects for images in WebGL, using React Three Fiber