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Nalezeno "yeah": 34

On the Ground at Frostapalooza


I can’t say I would have ever expected to see Jeremy Keith performing the Yeah Yeah Yeahs song “Maps”, but then again, I don’t know what I expected to happen at Frostapalooza. The Event Brad Frost, web … On the Ground at Frostapalooza originally published...

Yeah, It’s Probably Worth Starting Cyberpunk 2077 Over For The Expansion


Cyberpunk 2077’s Phantom Liberty expansion is nearly upon us, and developer CD Projekt Red is recommending players start the game over before jumping into it and the 2.0 update that reworks a lot of its systems. But, as many have noted, that is a lot of playtime to add to your schedule, especially...

Hell Yeah, Mortal Kombat 1 Makes It Easy To Do Fatalities


This past weekend I played a beta version of Mortal Kombat 1. I was part of an “online stress test” organized by NetherRealm Studios so the team could prepare the servers ahead of the game’s official launch. To quickly sum things up: So far, so good.Read more

$100 Marvel Snap Bundle Reminds Me That, Yeah, This Is A Mobile Game


Yesterday, Marvel Snap was updated and for the most part, the update was well received. The new token system is in and some small quality-of-life changes have been added. Good stuff! But when players opened the store after the patch they saw a big ol’ banner for a new $100 bundle. And while...

Oh Yeah, Into The Breach Is Back, Baby


Into the Breach is one of the greatest turn-based tactics games of all time, so it was an absolute joy earlier today to hear that it is about to be updated with all kinds of new stuff.Read more

Diablo Immortal Is Far Too Good To Be Free


Last week Blizzard launched Diablo Immortal, the next entry in its long-running, loot-driven action-RPG franchise. However, unlike previous games, this one is free-to-play, and was built from the ground up to be a mobile game first. While it did also come out on PC last week, the reality is this...

Maybe there kinda is background-opacity?


I was reading Jake’s “Cross-fading any two DOM elements is currently impossible” which is a wonderfully nerdy deep dive into how there is no real way to literally cross-fade elements. Yeah, you can animate both of their opacities, but even …

Halo Infinite Is Harder Than You’d Expect, And That's By Design


You may want to be a hero, you may even want to be a legend, but know that sometimes it’s totally fine to be normal. Case in point here is Halo Infinite, a first-person shooter out today for Xbox and PC. If you’re just starting out the campaign, be sure to play on Normal—at least at first.Read more

A Promising Weekend With Halo Infinite's Beta


Over the weekend, 343 Industries let a bunch of eager players check out Halo Infinite’s first public “flight.” On paper, the flight was a technical test, meant to see how the servers perform under pressure and how bots, a series first, would stack up against real-life human players. But, really,...

Saying Goodbye To Friends, In-Game And Otherwise, Sucks


No one likes goodbyes, whether it be saying farewell to the characters in your favorite video game as the final credits roll, or saying goodbye to two of the three voices who made this incarnation of the Splitscreen podcast so damn special. Bring some tissues, kids.Read more

We're Not Expecting Much From This Year's E3


Somehow it’s June again, which means it’s almost time for E3 to start—and also, depending on who you ask (Sony, Sega, Blizzard), it’s already started. Still though, this must mean that several volcano bursts of white-hot excitement are just around the corner, right? You’d think, but after the year...

Mass Effect Is Back, But It Seems Like Morality Meters Are Gone For Good


Will you save the orphans or eat them? Will you blow up the planet or give it renewable energy and free healthcare? Will you hug Leonardo Da Vinci or let his outstretched arms wither? For a minute there, it felt like games were characterized by binary choices like these—even if their prevalence...

Half-Life: Alyx Almost Had Enemies Who Reacted When You Flipped Them Off


Hands. You wouldn’t have human civilization without them, meaning you wouldn’t have video games, either. Or, like, houses. But even though hands are front and center in many games, we don’t talk about them all that often. On this week’s episode of Splitscreen, we stop keeping hands at arm’s length....

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