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Halo's Master Chief Collection Is Getting Another Great Update Nine Years In


In an era when it seems games are killed off all the time, it’s impressive to see Microsoft and 343 Industries continuing to support and update Halo: The Master Chief Collection nearly a decade after its initial release. And its next update, out July 12, is huge, adding a ton of new content to...

Why Is Starfield 30FPS? Space Sandwiches, Probably


After years of speculation, Starfield director Todd Howard recently confirmed that the open-world RPG will only run at 30fps on Xbox Series X/S, where it’s a console exclusive. While some fans were immediately dismayed, others have pointed out that there’s likely a good reason for capping...

Halo Infinite Finally Adding Fan-Favorite Zombies Mode


Since the old days of Halo 2 on the original Xbox, many players (myself included) have been enjoying zombie-inspired competitive modes in these games. And now, finally, Halo Infinite, the latest, somewhat beleaguered entry in the franchise, is adding its own version of this popular game mode in...

Todd Howard: Starfield Locked At 30FPS On Console For 'Consistency'


Since Starfield was revealed, fans have been wondering what framerate the sci-fi RPG would run at on console. In a new interview with IGN, creative director Todd Howard confirmed the Xbox Series X/S version would remain locked at 30fps to maintain a consistent look and feel throughout the game....

Overwatch 2's Story Trailer Is A Sign Of Hope After All The Bad News


Overwatch 2 has been in a bit of a bad spot after Blizzard recently announced it was gutting the game’s promised PvE modes. But for those who were wondering about the story missions the company showed off when it revealed the game in 2019, they can rest somewhat easy: Overwatch story still exists...

Street Fighter 6: The Kotaku Review


To say Capcom fumbled Street Fighter V is an understatement. SF5 launched in an incomplete state, going all-in on “esports” to the point that it shipped without even basic single-player modes, and the flat, offense-heavy combat came off so canned, so rote, that it almost felt turn-based. (Also,...

Overwatch 2 Game Director Apologizes For Axing Promised PvE Mode


Overwatch 2 game director Aaron Keller has provided more insight into why developer Blizzard decided to can a long-promised PvE mode that has been in development since 2019. In a newly released blog, Keller says the discussion going around about “how we’re canceling PvE outright…isn’t accurate”...

Mourning Overwatch 2's Story Mode, A Tragedy That Didn't Need To Happen


Yesterday, Blizzard held a livestream in which it announced that, yes, a new tank hero, map, and cinematic are coming to Overwatch 2. It also announced that its PvE story mode, y’know, the whole reason it said it was making Overwatch 2 in the first place, is getting nerfed into the ground. Deep...

Hogwarts Legacy’s New Arachnophobia Mode Is A Harry Potter Callback


Hogwarts Legacy arrives on PS4 and Xbox One today alongside a new arachnophobia mode (available in all versions) that turns off all of the action-RPG’s spiders. An increasingly popular accessibility option for new games, the Harry Potter spin-off gets creative by using it to incorporate a reference...

Star Wars Jedi: Survivor Basically Has A Matrix-Style Slow-Mo Mode


Star Wars Jedi: Survivor is out in a few short days and it’s promising some accessibility options that sound incredibly helpful for those looking to take their time acclimating to the game’s potential challenges. One standout feature is the option to slow combat and traversal down so you can take...

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