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Collective #565


Next-generation web styling * Sketch 60 * The 2019 Web Almanac * Markup from hell * Video Game Console Logos Collective #565 was written by Pedro Botelho and published on Codrops

When to Use SVG vs. When to Use Canvas


SVG and canvas are both technologies that can draw stuff in web browsers, so they are worth comparing and understanding when one is more suitable than the other. Even a light understanding of them makes the choice of choosing one over the other pretty clear. A little flat-color icon? That's...

Microsoft, Sony, and Nintendo Urge to Remove Gaming Console Tariffs


The trade war between the United States and China has possibly been one of the biggest events of the past decade, and it has had far-reaching consequences all over the world. After all, when the world’s two biggest economies are involved in a trade skirmish, then it is almost a given that...

Microsoft Announces Fastest Ever Gaming Console Named ‘Project Scarlett’


Over the past few years, Microsoft has turned around in a decisive way and has returned to its former glories again. However, even during the days when the company was not growing at the expected rate, its gaming console brand XBOX remained a highly popular product. It remains so to this day,...

Could Grouping HTML Classes Make Them More Readable?


You can have multiple classes on an HTML element: <div class="module p-2"></div> Nothing incorrect or invalid there at all. It has two classes. In CSS, both of these will apply: .module { } .p-2 { } const div...

How to use console in node.js


Introduction In this article, we'll learn how to use most methods available in the nodeJS console class more effectively. To demonstrate, I'll use Chrome browser version 70

Collective #486


What Parallax Lacks * Fullstack GraphQL bootcamp * Table Design Patterns On The Web * console.chat * Flexbox.ninja Collective #486 was written by Pedro Botelho and published on Codrops

Firefox DevTools WebConsole 2018 retrospective


Here’s a wonderful post by Nicolas Chevobbe on what the Firefox DevTools team was up to last year. What strikes me is how many improvements they shipped — from big visual design improvements to tiny usability fixes that help us make sure our code works as we expect it to in the console....

console.logTime


I work on a really complex debugger at Mozilla but, and don’t tell my colleagues, I sometimes enjoy simply using console.log and other console commands to get some simple output.  I know, I know, but hey — whatever gets the job done.  A few years ago I detailed console.time...

console.timeLog


I work on a really complex debugger at Mozilla but, and don’t tell my colleagues, I sometimes enjoy simply using console.log and other console commands to get some simple output.  I know, I know, but hey — whatever gets the job done.  A few years ago I detailed console.time...

Script & Style Show: Episode 6: Debugging with Jason Laster


On this week’s episode: we welcome my colleague Jason Laster from Mozilla to speak about the Firefox DevTools debugger. We talk debugging, console shame, the future of JavaScript debuggers, and more! Have ideas for the next episode? Comment below! The post Script & Style Show: Episode...

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