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Nalezeno "ray tracing": 60

Spider-Man Remastered’s PC Port Is A Swinging Success


Sony announcing its plan to release first-party games on PC was a shock to the system. Not because the idea of seeing a God of War on Steam was strange—that phenomenon had already happened—but because of the company’s desire to really push publishing efforts on the platform, ramping up from a...

Hilarious 'Web 3 Console' Will Never, Ever Happen


The Polium One is the answer to a question no one has ever, nor will ever, ask. It is a “next-gen console for web3 gaming.” Which is to say, a render on a website for a fictional machine that I believe will absolutely will never get made. I dare them to prove me wrong.Read more

Bloober Team Reveals Horror Sequel That's Not Silent Hill


Geoff Keighley’s Summer Game Fest has been filled with announcements, from Street Fighter 6 character reveals to a look at The Callisto Protocol’s gameplay. Bloober Team came through with an unveiling of its own, which was a revamp of its cult psychological horror series Layers of Fear,...

Classic Doom With Ray Tracing Looks Amazing


Okay, before we begin, you won’t be able to play this version of Doom on a pregnancy test or cash register. But whatever, the original Doom with ray tracing is so cool that I can forgive that one drawback. Read more

Stařičký Half-life bude hezčí díky ray-tracingu


Technologie ray-tracingu nemusí být vlastní jen moderním hrám, ale lze ji implementovat i zpětně. Fanoušek vystupující na internetu pod přezdívkou sultim_t se jí proto snaží vylepšit i kultovní klasiku Half-life z roku 1998

Nvidia už podporuje technologie pro ray tracing a DLSS i na čipech Arm a Linuxu


Nejnovější grafické technologie od Nvidie, mezi které patří ray tracing a DLSS, bylo doposud možné využívat jen na platformě Windows a v podporovaných hrách. Spojení Nvidie a Armu má však velmi rychlý pozitivní dopad – tyto technologie budou dostupné i mimo svět x86 a Windows. Nvidia oznámila,

Jedi Outcast Is The Latest Classic To Get Ray Tracing


After teasing the project for months, self-described “ray tracing addict” Zyanide is finally ready to share his work adding the computationally intensive lighting technology to 2002’s Star Wars Jedi Knight II: Jedi Outcast. And gosh, it’s as impressive as the game’s title is awkward.Read more

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