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Borderlands 4 Boss Says 'A Real Fan' Will Pay $80 For Games


Game prices have been the subject of controversy since games had prices. How much is a game worth? What qualities or aspects of a game justify a higher price tag, or demand a lower one? Does a game that costs $70 deserve the same critical reaction as the identical game but $30? All this has gone...

Why is Nobody Using the hwb() Color Function?


Okay, nobody is an exaggeration, but have you seen the stats for hwb()? They show a steep decline, and after working a lot on color in the CSS-Tricks almanac, I’ve just been wondering why that is. Why is Nobody Using the hwb() Color Function? originally published on CSS-Tricks, which is part...

Everything You Need To Know About The Lunar Remastered Collection


Fans of old-school role-playing games have been asking for remasters of Lunar: Silver Star Story and Lunar 2: Eternal Blue for ages. And now, with the arrival of the Lunar Remastered Collection, the long and tortuous wait for these beloved games is finally over. This updated collection combines...

Working Through the Riddles of Tokenized Securities


Despite the recent regulatory thaw around digital assets, regulating digital assets remains a thorny problem. Here is a primer on the more common riddles currently facing developers of tokenized securities from Skadden’s Daniel Michael, Michelle Gasaway and Greg Zaffino

Crafting Strong DX With Astro Components and TypeScript


One thing we can do to help teams code consistently is provide type-checking so that all of the configurable options for a specific component are available while coding. Bryan demonstrates how he does this with TypeScript when working with Astro components. Crafting Strong DX With Astro Components...

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