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Halo Infinite’s New Mode Is So Good It Should Be Permanent


Step aside, Slayer. There’s a new deathmatch in Halo Infinitown: Attrition, a team-based mode wherein teammates share a limited pool of lives. It’s a total blast, an easy way to spice up Halo sessions, and a terrific addition to the first-person shooter’s arguably sparse range of playable...

Report: The Biggest Lego Star Wars Game Ever Meant Extensive Crunch


The good news for fans of brick-built sci-fi games is that the oft-delayed Lego Star Wars: The Skywalker Saga is finally coming out on April 10. The bad news, according to a report from Polygon, is the ambitious project spanning all nine Star Wars films is alleged to have led to a whole lot...

God Of War On PC, As Told By Steam Reviews


Last week, God of War (2018) ended its longtime PlayStation exclusivity with a splashy release on PC. Critics heaped praise on the port’s beefed-up visuals and found it a good excuse to return to one of the last console generation’s true masterpieces. But now that it’s been out for a week, what...

Sony And Microsoft's Comments On Call Of Duty Exclusivity Are Clear As Mud


Here we go again. Will Activision Blizzard games be exclusive to Xbox after the recently announced $68.7 billion deal finally goes through? Probably. But in the meantime both sides are saying just enough to keep all possibilities open, with Sony being the latest to add its vague comments to...

Halo Infinite’s Shimmery Nail Polish: The Kotaku Fashion Review


Everyone’s talking about Microsoft this week, with the massive megacorp’s big moves in the gaming space setting everyone’s tongues wagging. But everything you heard is true: Yes, Microsoft just debuted a very weird collaboration with cosmetics manufacturer OPI consisting of 12 Xbox-branded nail...

‘BioWare Magic Is Bullsh*t,’ Says Former Dragon Age Producer


BioWare is mainly known for large, sprawling RPGs with unique characters and worldbuilding. However, it’s also recently garnered a reputation for troubled labor conditions. Anthem, Dragon Age: Inquisition, and Mass Effect Andromeda were made under immense amounts of crunch hours. All of that hard...

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