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Nalezeno "AAA": 79

Nintendo Switch Clock Game Has Now Released 20 Times Since 2021


Well, would you look at the time. That Nintendo Switch clock game you may have seen in the bargain section of the eShop just celebrated its 21st release on the digital storefront. Bravo, but where did all of these games come from in such a short period of time? Read more

GAIMIN Launches 5 New Interoperable, Cross-Game Utility NFTxg’s


PRESS RELEASE. Zug, Switzerland, 6th July 2022: GAIMIN’s NFTxg solves the gamers key problem – how to build up an in-game inventory of assets able to be used across a number of different AAA games. GAIMIN has developed technology to allow game-based utility NFTs to be used within different...

The Story Of 2022's Biggest Video Game*


In 2015 mega-publisher Electronic Soft released the blockbuster game BloodDeath: DeathBlood, a sequel to 2009's wildly successful BloodDeath. It would mark the end of both the series and its development studio, but it is not the end of their story.Read more

Once Again, A Quiet Indie Games Show Upstages A Bombastic ‘AAA’ Event


Earlier today, Geoff Keighley kicked off this year’s Not-E3 season with Summer Game Fest, a loud, two-hour showcase of all the ways you’ll be able to murder people in video games over the next year or so. It was, to be quite honest, a lot. Thankfully, the folks at Day of the Devs showed...

IndiGG Closed Partnership Deal With AAA Game Delysium


IndiGG, the Indian subdivision of the Yield Guild Games, has announced a strategic partnership with Delysium. The IndiGG newsletter regarding the announcement reached the internet on May 23. The game is still in the development stage, so users can check it out using the test build. Delysium is...

5 Accessibility Quick Wins You Can Implement Today


Let’s face it: building an AA or AAA-accessible product can be quite daunting. Luckily, having an accessible product isn’t all-or-nothing. Even seemingly small improvements can have nice quality of life benefits for many people. In that spirit, here are five … 5 Accessibility Quick Wins...

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