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Former Rooster Teeth Director Says She Was Underpaid And Called Slurs


Iconic Halo-inspired web series Red vs. Blue put online content company Rooster Teeth on the map. Over a decade later it’s branched out into gaming Let’s Plays, reality TV shows, and even anime, but it’s also increasingly the subject of allegations over an internal frat boy culture and toxic...

Former Sledgehammer Boss Clumsily Walks Back Pro-Crunch Comments


Crunch is bad. Boasting about crunch is bad. You’d imagine everyone knows that now, wouldn’t you? Yet, and I’m not a qualified reputation manager, I still think I have a beneficial suggestion that could greatly aid many within the games development industry: Stop saying you think crunch is great....

Xbox's Matt Booty Dreams About Using AI To Do QA Testing


Head of Xbox Game Studios, Matt Booty, has once more, so very appropriately, stuck his foot in his ass. This weekend at PAX, he proudly declared to a live audience how much he’d like to see QA work performed by AI.Read more

Xbox Head Defends Bethesda In Wake Of Crunch Allegations


At an all-hands meeting on Thursday, Xbox addressed the growing employee concerns about labor conditions at Bethesda Game Studios and its parent company, ZeniMax. Matt Booty, head of Xbox Game Studios, said he was “confident” that the studio was not crunching, and that it was “unfair” to attribute...

Sonic Origins Dev Goes Off On State Of The Game


Software developer Simon “Stealth” Thomley of Headcannon—the studio behind Sonic Mania—popped off on the state of the remastered Sonic Origins bundle, on which the team also worked. In a series of tweets, he said Headcannon had to put in “major time crunch” and was barred from implementing “major...

Crypto Exchanges Backing Away from Sports Spending as Crunch Continues


  Crypto firms are reportedly scaling back their spending on sports-related advertising and sponsorship as winter continues to bite in the markets. Many crypto companies – including Crypto.com and Coinbase – have responded to a sharp drop in crypto prices and trading volumes by announcing they...

Cuphead Director Didn’t Care About Delays, Only Staff’s Well-Being


Maja Moldenhauer, the director at the studio behind Cuphead and its DLC, recently talked about how the company’s number one priority is making sure its employees are healthy and treated well. In fact, Moldenhauer explained that she didn’t even care about delays. Read more

The Story Of 2022's Biggest Video Game*


In 2015 mega-publisher Electronic Soft released the blockbuster game BloodDeath: DeathBlood, a sequel to 2009's wildly successful BloodDeath. It would mark the end of both the series and its development studio, but it is not the end of their story.Read more

The Human Toll Of Fallout 76’s Disastrous Launch


“No one wanted to be on that project because it ate people. It destroyed people,” one former developer on Fallout 76 told Kotaku. “The amount of people who would go to that project, and then they would quit [Bethesda] was quite high.” Read more

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