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Elden Ring Director Talks About Beating His Own Game: 'I Absolutely Suck'


It turns out that everybody struggles with FromSotware’s tough-as-nails difficulty, even FromSoftware president Hidetaka Miyazaki. The studio head and creator of the Souls series revealed that in preparation for Elden Ring’s Shadow of the Erdtree DLC, he played through the base game and faced a...

Elden Ring Director Talks His Ideal Fantasy RPG, Seamless Co-op, And More


Most of Elden Ring developer FromSoftware’s games have some form of cooperative play. However, they are full of restrictions and cost-related mechanics that make it impossible for you to play the whole way through with a friend without jumping through hoops. The good news is, it doesn’t sound like...

Blade Movie Loses Second Director In Latest Setback


Marvel’s upcoming Blade movie is back in the news and yet again it isn’t for good reasons. Yann Demange (‘71 and Lovecraft Country) has left the project as director, which marks the second director to exit the film in three years. This is the latest setback for the project, which was announced...

Director George Miller’s Perfect Mad Max Game Would Be Made By Kojima


Mad Max franchise creator George Miller already knows what he wants from another video game set in his iconic universe. Ahead of Furiosa: A Mad Max Saga’s release on May 24, the director revealed that his dream would be to have none other than Metal Gear Solid and Death Stranding mastermind Hideo...

Smash Bros. Director Reveals All Fighters Have About The Same Win Rate


If you’ve spent any time online looking up information about Nintnedo’s long-running fighting game franchise Super Smash Bros., you’ve likely seen some tier lists claiming certain characters are overpowered or terrible. But a new video from the creator of the series reveals that’s not the case,...

Deus Ex Director Says Future Of Immersive Sims Is Multiplayer


Immersive sims are traditionally thought of as single-player titles. They can be really dense and systems-heavy games in which having even one player introduces an incredible number of variables, as that one player uses the freedom they’re afforded to tackle situations in any number of ways....

Yoko Taro Explains Why He Envies Stellar Blade And Its Director


The similarities between Nier: Automata and Shift Up’s upcoming PlayStation 5 exclusive, Stellar Blade, are evident—and not just because the former inspired the latter. Both games center women piecing together a world at its collapse, which makes the two sisters of a sort. And as it does between...

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