Search
Starfield Leaker Booked On Felony Charge After Allegedly Trying To Sell Stolen Copies
25.8.2023
The saga of a now infamous Starfield leaker has ended up with a 29-year old man booked on a felony charge after allegedly trying to sell stolen copies of the game online prior to its September 1 release date.Read more
Xbox Head Phil Spencer Is Probably Playing Starfield Right Now
17.7.2023
Starfield isn’t out until September 6, but Xbox head Phil Spencer already appears to be playing the massive spacefaring RPG.Read more
Tensions Rise At Bethesda As Employees Pressure Company On Abortion Measures
1.7.2022
In the wake of Roe v. Wade being struck down last week, many employees at Skyrim maker Bethesda Game Studios and its parent company ZeniMax Media have grown increasingly frustrated by what they see as their employer’s unwillingness to clearly support employees’ access to reproductive healthcare....
Xbox Head Defends Bethesda In Wake Of Crunch Allegations
28.6.2022
At an all-hands meeting on Thursday, Xbox addressed the growing employee concerns about labor conditions at Bethesda Game Studios and its parent company, ZeniMax. Matt Booty, head of Xbox Game Studios, said he was “confident” that the studio was not crunching, and that it was “unfair” to attribute...
Fallout 5 Is Bethesda’s Next Game After Elder Scrolls 6, Will Probably Be Out By 2050
15.6.2022
In an interview published today, Bethesda’s creative director Todd Howard revealed the studio’s future plans, explaining that after the Elder Scrolls 6 comes out, the studio’s next game will be Fallout 5, the next main entry in the company’s post-apocalyptic open-world RPG franchise. However...
Bethesda Really Wants Y’all To Know That Redfall Ain’t Left 4 Dead
14.6.2022
Redfall is the next big game from Bethesda and Arkane, makers of immersive sims like Prey and Dishonored. It opened last weekend’s Xbox showcase event. And a lot of the trailers and footage shown so far make it look a lot like Left 4 Dead. Bethesda, it seems, is not pleased about those comparisons...
Starfield Sounds Way Too Big
13.6.2022
“These aren’t just backdrops,” Bethesda’s Todd Howard told game journalists while pointing to a mountain range off in the distance during an E3 2011 demo for The Elder Scrolls: Skyrim. “You can go up to the top of that mountain.” That line and the promise behind it is infamous now, memed throughout...
Starfield Extended Look Shows Off Ship Customization, Space Combat
12.6.2022
Bethesda and Xbox revealed yet another look at the ambitious “Skyrim in space” RPG Starfield during the two companies’ joint presentation today. This time, it was much more than eight seconds, and featured actually gameplay.Read more
Starfield, Bethesda's Next Big RPG, Delayed To 2023
12.5.2022
Starfield, the next big RPG from Elder Scrolls and Fallout developers Bethesda, has been delayed from a 2022 release into 2023, the company just announced.Read more
Classic Multiplayer Wolfenstein Game Launches On Steam 19 Years After Release
27.4.2022
Wolfenstein: Enemy Territory was released 19 years ago, and is one of the greatest multiplayer shooters ever to appear on the PC. Sadly, some younger readers may never have had the pleasure of playing it, as it had never been released on Steam. Until today!Read more
Ghostwire: Tokyo’s Captivating World Is Overshadowed By Weak Combat
31.3.2022
Ghostwire: Tokyo, Tango Gameworks’ new action-adventure game with immersive sim-like elements, is a frustrating juxtaposition of highs and lows. It’s at once a compelling narrative about loss and the lengths we go to recover that which is gone, and a plodding first-person shooter with seriously...
Ghostwire: Tokyo Has One Of The Coolest Healing Systems In Open-World Games
29.3.2022
Ghostwire: Tokyo, the cool new Tango Gameworks project about chatting up spirits and fighting ghastly humanoids, has managed to pull me away from Elden Ring. It’s a nice reprieve. Ghostwire is nowhere near as hard as FromSoftware’s latest Souls-like. So rather than roaming a vast, haunting open...
Ghostwire: Tokyo Reviews Are All Over The Map
21.3.2022
Reviews for Ghostwire: Tokyo, an immersive sim from the makers of a game series so scary I can’t mention its name without collapsing in a fit of sobs, landed this morning. Publisher Bethesda Softworks did not furnish Kotaku with early access, because duh, so we’re experiencing the game, and...
Bethesda Shows Off Eight Whole Seconds Of Starfield
16.3.2022
Bethesda has unleashed another mini-salvo of teases for its upcoming open-world space RPG, Starfield. Director Todd Howard and others spoke a bit about how factions, companions, and other mechanics will work in a new roundtable video, and also showed eight whole seconds of what looks like actual...
If Capcom Remakes Resident Evil 4, Shinji Mikami Wants The Story Improved
7.2.2022
For a while now, there have been persistent rumors that Capcom is remaking Resident Evil 4. The Osaka-based game company has already remade other RE games, so these lingering rumors don’t seem that far-fetched. Read more
Ghostwire: Tokyo Looks Like Dishonored In Modern-Day Japan And I'm Here For It
4.2.2022
Last night, developer Tango Gameworks delivered an in-depth look at the gameplay and narrative of its upcoming supernatural action-adventure game Ghostwire: Tokyo. We saw some tight abilities, some cool exploration, and some adorable kitties. We also now know that the March 25 release date that’s...
Deathloop, As Told By Steam Reviews
12.10.2021
It’s safe to say that Deathloop stood tall as one of the most anticipated games of the year. Amid a release slate flush with sequels and remakes, here was a brand-new concept from Arkane, a studio that hasn’t missed in nearly a decade, making creative use of its time-loop feature to deliver a truly...
The Art Of Deathloop
8.10.2021
Good evening! For the first time in what feels like forever, we’re running a Fine Art that’s dedicated to the concept and produdction art behind a major release, in this case Arkane’s Deathloop.Read more
Starfield’s Massive Script Equals Massive Amounts Of Work, Say Devs
1.10.2021
At the Tokyo Game Show yesterday, Bethesda’s creative director Todd Howard told an audience that upcoming space-faring RPG Starfield will have more than 150,000 lines of dialogue. If that sounds like a lot, that’s because it is. In response to the announcement, some developers at other AAA studios...
Deathloop: The Kotaku Review
22.9.2021
Video games are inescapably intertwined with iteration and do-overs. It’s written into the technology that builds them, the development practices that craft them, and often the very rules governing how they work: win-lose, trial and error. Some games have tried to mask this artifice in the service...