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Bandai Namco Changed Its Logo And Fans Think It Kinda Sucks


In 2005, Bandai and Namco merged, and the following year, Bandai Namco was born. To mark the new conglomerate, the company got a yellow, red, and orange logo with the company’s name in white font. It’s not a bad look, and stands out among Japanese game companies. But next year, Bandai Namco...

Look At All The Ways You Can Kill People In Deathloop


Deathloop has some of Arkane Studios’ biggest, most kinetic-feeling levels to date. Yes, they’re beautiful to behold, and a joy to traverse, but their best quality may be a little more subtle. They’ve proven to be perfect laboratories for players to experiment with ever more dastardly and amusing...

Universal Studios Japan Is Adding A New Donkey Kong Themed Area


Super Nintendo World first opened at Universal Studios Japan in Osaka earlier this March. The theme park area is already set to get its first expansion. Openning in 2024, it’s Donkey Kong themed and will increase the size of Super Nintendo World by a whopping 70 percent. “Super Nintendo World...

What Deathloop Gets Right And Wrong About Time Loops


Deathloop is the latest game to play around with time but it’s far from the only one. This summer’s divisive indie game 12 Minutes also centered around a repeating time loop, as have many other games, ranging from the star-charting Outer Wilds to the Nintendo 64 classic The Legend of Zelda:...

Oh Snap, Bayonetta's Got Braids In Third Game


Let’s go boys! During today’s Nintendo’s Direct event, we finally got a more in-depth look at Bayonetta 3. And as you can see above, the titular witch has a fresh new look and a 2022 release date.Read more

Before You Start: Tips For Playing Deathloop


Arkane Studio’s latest game is its biggest yet, with esoteric puzzles, cutthroat combat, and an entire loot system all wrapped around a repeating time loop. If Deathloop seems overwhelming at first, that’s because it is.Read more

Deathloop: The Kotaku Review


Video games are inescapably intertwined with iteration and do-overs. It’s written into the technology that builds them, the development practices that craft them, and often the very rules governing how they work: win-lose, trial and error. Some games have tried to mask this artifice in the service...

Deathloop’s Villain Group Chat Is A Perfect Mess


Deathloop does a lot of things right. One of those things is chat logs. When you’re not going on a murder spree, you’re reading through the private DMs of those you just killed. Arkane has done a superb job of imbuing its villains with flair and personality from beyond the grave, thanks to one...

Deathloop Players All Agree: The Dedicated Kick Button Rules


There I was, creeping along a cliff on the outside of a big castle-like structure when I saw a single enemy, completely alone. He was standing on the edge of the cliff with his back to me. This setup ranked high on my “kickable moment meter,” a situation which routinely leads to disappointment....

What Deathloop Does Differently From Dishonored and Prey


Blackreef is a city built for violence. Every citizen is armed, and every law is overturned. It is a 24 hour party, and sometimes partying involves shooting your friend in the head...I guess. I’ve never been a real party girl.Read more

Deathloop’s Save System Is Pissing Some Players Off


Kinda feels like déjà vu, doesn’t it? In the spring, Returnal, a PlayStation 5 time loop game about killing your way to salvation, vexed players with its lack of manual saves. This week, Deathloop, a PS5 and PC time loop game about killing your way to salvation, is doing the same.Read more

Even Beefy Rigs Aren't Saving Deathloop From PC Issues


Deathloop is, by all accounts, a damn good game. That said, its reception on Steam is sitting shakily in “Mixed” territory due to the various performance-related issues currently plaguing PC players.Read more

Holy Batman, There Are So Many Marvel Games Now


If you’re one of the eight people who think there are too many Marvel films and TV shows, well, I come bearing somber news. As of Thursday afternoon, there are probably too many Marvel video games for you, too.Read more

That Time Miyamoto Helped A Game By Crouching In It For 20 Mins


A former Retro Studios developer’s anecdote about working with legendary Nintendo designer Shigeru Miyamoto is too good not to share. It will surprise no one that the Mario creator knows exactly what he’s doing (most of the time) but hearing about how he works in practice adds a whole other layer...

You Shouldn't Pay For Bloodhunt (Because It's Free)


The shady world of key resellers is a murky, grimdark place to visit, but also incredibly stupid. Just a couple of weeks ago Frostpunk 2 developers 11 Bit Studios were astonished to see Kinguin selling keys for their just-announced game, long before they’d decided on a price themselves. Now,...

Dex Aggregator 1inch Partners With NFT Animated Series ‘Take My Muffin’


On September 3, the decentralized exchange (dex) aggregation platform 1inch announced the project has partnered with the animated series “Take My Muffin.” The multimedia animated series aims to be co-created by the crypto community and created by a professional animation studio. 1inch...

Big Boy Kraid Returns In Metroid Dread


Nintendo dropped some new Metroid Dread info this morning, complete with a video detailing the different skills franchise heroine Samus Aran brings to the table in the upcoming Switch game when it launches on October 8. But this all pales in comparison to the reveal that Kraid, a secondary...

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