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Minding the “gap”


You might already know about the CSS gap property. It isn’t exactly new, but it did gain an important new ability last year: it now works in Flexbox in addition to CSS Grid. That, and the fact that I … The post Minding the “gap” appeared first on CSS-Tricks. You can support...

Everyone Who Worked On A Game Should Be In The Credits


Deathloop is out, and by all accounts it’s pretty good! It’s a shame, then, that it’s also the reason we’re revisiting the topic of “video games people being weirdly shitty about who makes it into the credits and who doesn’t”.Read more

Designing for the Unexpected


When I think about what front-end development really is and feels like, this is at the heart of it: designing around a huge set of unknowns, and really embracing that notion as a strength of the web rather … The post Designing for the Unexpected appeared first on CSS-Tricks. You can support...

Developer Fixing Saints Row 2's Long-Lost PC Version Has Died


Having long been presumed lost, in 2019 Volition were able to get their hands on the source code for Saints Row 2, and quickly set about fixing the game’s long-broken PC version. That work has been led by one man, Community Developer Mike Watson, who this week sadly passed away.Read more

XMR Developer Announces Bitcoin to Monero Atomic Swap Capabilities


For quite some time, trustless, cross-chain trades called atomic swaps have been a holy grail of sorts and a number of blockchain developers have worked on making them a reality. According to the developers from the Monero project, atomic swaps between bitcoin and monero are now accessible via...

DX, to Whom?


Dave points to Sarah’s post on Developer Experience (DX) at Netlify. Part of what Sarah did there is lay out what the role means. It’s a three-part thing: Integrations Engineering (e.g. features) Developer Experience Engineering (e.g. building integrations … The post DX,...

Dev Reveals Exploitative Nature of Most Game Contracts


Receiving a publishing deal from an indie publisher can be a turning point for an independent developer. But when one-man team Jakefriend was approached with an offer to invest half a million Canadian dollars into his hand-drawn action-adventure game Scrabdackle, he discovered the contract’s terms...

FreeTON Unveils TON Swap 2.0


Broxus, a leading developer of the FreeTON project, has unveiled the second version of their FreeTON DEX, TON Swap. The update consists of a reworking of existing features, an expansion of functionality and available information and the addition of key new features. The FreeTON project has been...

Activision Blizzard’s QA Department Seems Like A Hellhole


Long hours. Low pay. Tremendous instability. Working in quality assurance (QA) for a video game studio is notoriously difficult and painstaking enough as it is without factors like these complicating matters. Yet for QA testers at Activision Blizzard, a company that has come under fire in recent...

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