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Assassin's Creed Valhalla Is Too Damn Long


I finally got around to finishing Assassin’s Creed Valhalla this week. And while I had a great time with the game I also parted ways on a pretty sour note, because like its predecessor, it is just too damn long.Read more

Scott Pilgrim Vs. The World: The Game Is The Winter Hangout I Needed Right Now


Absence can make the heart grow fonder, and with Scott Pilgrim vs. The World: The Game the wait has set me up to fall in love with its retro gaming nostalgia-fest all over again. Its return couldn’t have come at a better time either. Cooped up in my home away from friends and family while the days...

Fans Finally Crack Made-Up Assassin's Creed Language


Assassin’s Creed is a neverending series of mysteries and puzzles, the most enduring of which is the Isu language. While it was first introduced in 2009’s Assassin’s Creed II, it wasn’t until last year’s Assassin’s Creed Valhalla provided substantial clues that fans were finally able to crack...

Ubisoft Massive Is Making An Open World Star Wars Game


Ubisoft is partnering with the the newly launched Lucasfilm Games to make an open world game based in the Star Wars universe, Wired reports. This apparently signals the end of EA’s previous exclusivity deal regarding the development of Star Wars video games.Read more

Assassin’s Creed Valhalla’s Drunk Glitch Keeps Making My Game Weirder


Every time my viking hero Eivor dies in Assassin’s Creed Valhalla, she returns to life drunk. This is a known bug that the developers appear primed to patch, but in trying to just bear with it last night, I somehow made it worse. Though, in this case, “worse” also means “better.” And now...

The Biggest Video Game Disappointments Of 2020


God, this year sucked. Video games were supposed to be a reprieve from that, and in many ways they were. But in other ways they were just as messy, ill-fated, and broken as the year itself.Read more

Ubisoft Waits A Month To Start Selling XP Booster For Assassin's Creed Valhalla


What do you do when you launch an Assassin’s Creed game, include the option for your customers to pay $10 to level up faster, draw all kinds of negative reactions—many of them suspicious, wary—and then launch a new Assassin’s Creed two years later? Launch with that controversial paid booster again?...

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