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Nalezeno "Accessibility": 292

Comparing JAWS, NVDA, and VoiceOver


A screen reader is an important accessibility tool for people with no or limited vision. People who are blind or those with low vision can use a screen reader to navigate the computer. Screen readers will read contents on the … Comparing JAWS, NVDA, and VoiceOver originally published...

Roundup of Recent Document Outline Chatter


It’s not everyday that HTML headings are the topic de jour, but my folder of saved links is accumulating articles about the recently merged removal of the document outline algorithm in the WHATWG Living Standard. First off, you should know … Roundup of Recent Document Outline Chatter...

God Of War Ragnarök Will Fix The First Game’s Biggest Smallest Problem


People widely hailed 2018’s God of War as a near-perfect action game. But it stumbled in one way: Its text was too damn small! Even a post-release patch, intended specifically to increase the font size, didn’t really do much. Thankfully, that issue won’t be the case with its sequel, God of...

Harmony Joins Forces with Covalent for Improved Data Accessibility


Harmony, a proof-of-stake blockchain, was released in June 2019 with its mainnet. Since then, the network has grown its community to over 500,000 active platform users on multiple cross-chain ecosystems. Some of these platforms are Aave, Curve, and Sushi, showing Harmony’s substantial growth over...

5 Accessibility Quick Wins You Can Implement Today


Let’s face it: building an AA or AAA-accessible product can be quite daunting. Luckily, having an accessible product isn’t all-or-nothing. Even seemingly small improvements can have nice quality of life benefits for many people. In that spirit, here are five … 5 Accessibility Quick Wins...

Before You Start: Five Settings To Change In Horizon Forbidden West


The only thing bigger than Horizon Forbidden West’s open-world is its suite of options. Guerrilla’s splashy PlayStation action-adventure game features dozens of settings, some of which—difficulty sliders, controller presets, visual modes—are par for the course. But others, like the ability to slow...

Report: IGDA Failed To Act On Internal Harassment Claims


The International Game Developers Association has been an outspoken critic of the culture at companies like Ubisoft and Activision Blizzard that has led to so many lawsuits, departures and firings over the last few years. Yet a report today by GI.Biz says that the group has failed to act on its...

Why Don’t Developers Take Accessibility Seriously?


You know that joke, “Two front-end developers walk into a bar and find they have nothing in common”? It’s funny, yet frustrating, because it’s true. This article will present three different perspectives on accessibility in web design and development. Three … Why Don’t Developers Take...

8 Helpful Accessibility Links for January 2022


Every now and then, I find that I’ve accumulated a bunch of links about various things I find interesting. Accessibility is one of those things! Here’s a list of related links to other articles that I’ve been saving up and … 8 Helpful Accessibility Links for January 2022 originally published...

Empathetic Animation


Animation on the web is often a contentious topic. I think, in part, it’s because bad animation is blindingly obvious, whereas well-executed animation fades seamlessly into the background. When handled well, animation can really elevate a website, whether it’s just …

Personalize it!


Ensuring accessibility is a clear path to making your website better. When you make your site accessible, you grow your audience, improve the experience for all people using it (not just those with accessibility needs), and you get SEO benefits…

Think Without Boxes


What’s the one thing people can do to make their website better? Now that is a good question. One with many right answers, like improving performance, taking care of accessibility, and upgrading user experience as prime examples. These are all …

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