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JavaScript Numeric Separators


Writing good code is important — writing code that’s easily human readable is a next level skill. It’s not often that APIs are introduced whose seemingly only useful function is making code more readable, but let me introduce you to JavaScript numeric separators: an API that lets...

Guilty Gear Strive Is Too Stylish For Its Own Good


I’ve been having a great time with Guilty Gear Strive, out this week on PlayStation 4, PlayStation 5, and Steam, but I feel like developer Arc System Works might have gone a little overboard in the aesthetics department this time around.Read more

You Can Win $5,000 For Being Really Good At Microsoft Excel


Been practicing your Excel macros? What’s your APM in Microsoft Office? If you’re the best of the best, you might just have what it takes to dominate in the world of competitive financial modeling. In fact, another international exhibition match is about to start.Read more

Dissecting The Ridiculousness Of Resident Evil Village


Resident Evil Village is all Kotaku’s staff has been talking about since it came out. Between the plot twist, hand gore, and Tall Lady Thirst, there was much to discuss, so staff editor Lisa Marie Segarra, weekend editor Zack Zweizen, and staff writer Ian Walker got together for a spoiler-heavy...

Mass Effect Is Back, But It Seems Like Morality Meters Are Gone For Good


Will you save the orphans or eat them? Will you blow up the planet or give it renewable energy and free healthcare? Will you hug Leonardo Da Vinci or let his outstretched arms wither? For a minute there, it felt like games were characterized by binary choices like these—even if their prevalence...

proxy-www


I like a good trick. What if… a URL was… a promise… that fetched said URL? www.codepen.io.then((response) ={ console.log(response); }); That’s what @justjavac did with JavaScript Proxys. A clever trick, that. Don’t @ me about the practicality. Trick… The post...

Plus: the return of Days Gone, data galore!


[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert Simon Carless. This newsletter is exclusive to GameDiscoverCo Plus subscribers, and rounds up a plethora of exclusive platform sales & other analysis.] Good morning, all, and welcome to...

HTML Boilerplates


Manuel Matuzović goes line-by-line through a boilerplate HTML document. I like it. It’s a good reference and has a lot of the same type of stuff I tend to put in the main HTML template. It makes me think about … The post HTML Boilerplates appeared first on CSS-Tricks. You can support...

Why The Rain In Returnal Feels So Damn Good


Returnal, a PS5 game based entirely on Vaas’ iconic refrain from Far Cry 3, is an impressive game. But few things are more impressive than its rain, which feels unnervingly real in your hands, a result of the PS5 controller’s advanced haptic feedback. Today, in a post on the PlayStation Blog...

Assassin’s Creed Valhalla First DLC Is Good, But Feels A Bit Lonely


Assassin’s Creed Valhalla was a big game. (Maybe too big.) But I still found myself wanting to explore and conquer more after the credits rolled. Today’s new DLC, Wrath of The Druids, is mostly what I wanted: While it adds a big new map and storyline, it lacks the smaller side stories...

Migrating from Parcel to Snowpack


I find build tooling endlessly interesting, especially right now as we’re in a juicy next-gen transitional period with players like Vite, wmr, Snowpack, and esbuild. Hugh Haworth has a good run-down of the new players, and we’ve chatted on … The post Migrating from Parcel...

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