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Nalezeno "todd": 215

Phil Spencer Wants You To Play Starfield For A Decade


When it comes to Starfield, Bethesda’s massive space RPG, Xbox head Phil Spencer doesn’t care about Steam active player counts or Game Awards GOTY snubs. He still believes, in his heart of hearts, that the game will enjoy Skryim-esque longevity—at least, that’s what he said onstage at Brazil’s...

Bethesda Confirms Fallout TV Show Is Canon In First Official Preview


In a newly released preview of Amazon Prime’s upcoming Fallout TV show, we learned a lot of new details about the world, characters, and story of the highly anticipated live-action adaptation of Bethesda’s popular post-apocalyptic RPG franchise. For example, the show is considered canon with...

Why Is Starfield Hemorrhaging Active Players?


In the weeks following the launch of Skyrim developer Bethesda’s highly anticipated RPG Starfield, the game has caught a bit of attention for its plummeting player numbers on Steam. Its ranking from user reviews has also dropped on Valve’s digital storefront, falling from “Positive” into the pale...

Starfield Isn’t Boring Actually, Bethesda Tells Steam Reviewers


The meta-narrative around Starfield just took a very weird turn. Steam reviews for the sprawling sci-fi RPG recently fell to “mixed” on Valve’s storefront, and now Bethesda employees are arguing with players in the comments about why the game isn’t as boring and soulless as some of them claim.Read...

Spider-Man 2 Reportedly Cut A Ton Of Venom Content


About one month on from Marvel’s Spider-Man 2's launch, we’re learning some new details about Insomniac Games’ open-world robber-stopper RPG. According to a report by YouTuber Evan Filarca, the game had a ton of content cut before releasing on October 20, particularly relating to the big-bad...

Starfield Dev Suggests Smaller May Have Been Better


If, while exploring Starfield’s vast, planet-filled galaxy, you’ve felt at times that its size and sheer number of possible destinations may actually be too much for the game’s own good, well, it sounds like some folks who were part of the development team may agree with you. Hindsight is 20/20...

Todd Howard Revealed Elder Scrolls 6 Early Due To Grumpy Gamers


A lead Skyrim designer has explained why Bethesda exec Todd Howard peeled back the curtain on The Elder Scrolls 6 in 2018, despite the studio’s years-long focus on shipping Starfield: Angry gamers with their pitchforks and torches.Read more

Spider-Man 2 Dev Hints Insomniac Is Open To A Venom Spin-Off


Happy Spider-Man 2 Day, everyone! (Sure, all your family on your mother’s side are celebrating Super Mario Bros. Wonder Day, but that doesn’t mean we can’t all get along.) And what better way to celebrate the release of Insomniac’s latest web-shooting action blockbuster than to demand they make...

Starfield, One Month Later


Once a distant star on the horizon, Starfield arrived on Xbox and PC on September 6, with a five-day early access period for those who shelled out for the deluxe edition. It’s now been in the hands of gamers worldwide for a little over a month, with folks pouring over its vast world and searching...

Starfield's Official Mod Tools Are Coming In 2024


Although thousands of fan-made Starfield mods are already available—such as an early inventory screen overhaul, and Hello Kitty gun skins—official supported modding tools aren’t planned to hit Bethesda Game Studios’ open-space RPG until next year, game director Todd Howard said in an interview.Read...

Starfield Isn’t The Future Of Video Games, And That’s Okay


In the months (nay, years) leading up to Starfield’s September 6 release, the hype for the Bethesda RPG grew and grew until it was a heretofore unseen beast, a giant Kaiju of expectation that threatened to take down Sony, upend 2023’s GOTY race, and suck up all of gamers’ precious free time.Read...

Todd Howard Tells Starfield Players To Upgrade Their PCs


Starfield officially released on Xbox Series X/S and PC September 6, introducing players to developer Bethesda’s first new universe in 25 years, and their platforms to really great potato physics. But some PC users have been disappointed—why does the game seem to be struggling on their computers?...

Starfield, As Told By Steam Reviews


Bethesda’s space monster Starfield landed on Xbox consoles and PCs worldwide on its September 6 release date, officially ending the Fallout developer’s 25-year-long dry spell for new IP. These conditions—the decades of ideating, a novel franchise opportunity, Starfield’s intimidating...

Bethesda Explains Starfield's Complete Lack Of Ground Vehicles


Starfield, the latest and largest open-world RPG from Bethesda, is out now. The game contains all manner of spaceships, even letting you create your own custom vessel to explore the stars. But when you land on a planet, you don’t get any kind of ground-based vehicle to help you travel faster on...

Bitcoin’s 21 Million Supply Cap: Immutable Truth or Future Flexibility?


This week, the crypto community is abuzz with discussions about Bitcoin’s 21 million supply cap and the potential for its alteration. On September 4, in a social media exchange, software developer and Bitcoin Core contributor Peter Todd expressed his belief that in “10-20 years the idea of...

Todd Howard: Starfield’s Xbox Exclusivity Made It ‘Better’


Starfield, Bethesda’s newest and biggest open-world RPG, is out now for everyone. Well, at least for everyone who owns an Xbox or a gaming PC. And according to Starfield director Todd Howard, the game’s no-show status on PlayStation is actually a good thing, as it made Starfield “a better...

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