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Head Magic: The Gathering Designer Says Greed Is Not The Goal


Magic: The Gathering has come under a lot of fire from long-time fans in recent years following the explosion in licensed sets featuring everything from Transformers to The Lord of the Rings. Contrary to those critics, the card game’s head designer says “a quick buck” is not the driving principle...

Destiny’s Loot Is Great Because It Usually Has A Story To Tell


I really miss Swordbreaker, a shotgun from the first Destiny game that became a staple of my loadout back in the day. Over the three years that I played Destiny, no part of my loadout felt as central to my identity as it did. I changed subclasses depending on the task before me, and I shuffled...

Bungie Outlines 4 Major Changes For The Future Of Destiny 2


It’s been a confusing and chaotic year for Destiny 2. There have been delays, multiple rounds of cuts at Bungie, and a constantly shifting content roadmap of what we’ll be rolled out when. The Final Shape capped off 10 years of storytelling in a way that dazzled diehard players, but now everyone’s...

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