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Starfield Would Have Taken Even Longer If It Was Also On PS5, Bethesda Says


Long after it was first teased and nearly a year after it was originally supposed to come out, Starfield is finally releasing September 1 as an Xbox console exclusive. It would have taken even longer if the open world sci-fi RPG was also on PlayStation 5, Bethesda executive Pete Hines claimed...

Why Is Starfield 30FPS? Space Sandwiches, Probably


After years of speculation, Starfield director Todd Howard recently confirmed that the open-world RPG will only run at 30fps on Xbox Series X/S, where it’s a console exclusive. While some fans were immediately dismayed, others have pointed out that there’s likely a good reason for capping...

Todd Howard Says Elder Scrolls VI 'May Be The Last One I Do'


With Starfield, Bethesda’s next big mega-RPG on the near horizon, and the hotly anticipated sequel to Skyrim expected at some, likely distant, point after that, the studio sure has its hands full with crafting enormous worlds. But for Starfield’s game director, Todd Howard, Elder Scrolls VI might...

Todd Howard: Starfield Locked At 30FPS On Console For 'Consistency'


Since Starfield was revealed, fans have been wondering what framerate the sci-fi RPG would run at on console. In a new interview with IGN, creative director Todd Howard confirmed the Xbox Series X/S version would remain locked at 30fps to maintain a consistent look and feel throughout the game....

That McDonald's Mario Movie Leak With Princess Peach Looks Real Now


Nintendo’s trailer for Super Mario Bros. Movie is finally out in the world, and so is Chris Pratt’s extremely normal dude Mario voice. The first look didn’t explain why everyone’s favorite Italian plumber lost his ass, but it does appear to confirm the recent leak of a Mario movie calendar by...

Todd Howard Dishes On What To Expect From Starfield


Over the weekend we got our first look at how Starfield will play. Now, director Todd Howard has shared a bevy of more granular details in a new interview with IGN. The main takeaway is that Starfield is bigger than any of Bethesda’s previous games, and aims to let you do everything from roleplay...

Starfield Sounds Way Too Big


“These aren’t just backdrops,” Bethesda’s Todd Howard told game journalists while pointing to a mountain range off in the distance during an E3 2011 demo for The Elder Scrolls: Skyrim. “You can go up to the top of that mountain.” That line and the promise behind it is infamous now, memed throughout...

The Human Toll Of Fallout 76’s Disastrous Launch


“No one wanted to be on that project because it ate people. It destroyed people,” one former developer on Fallout 76 told Kotaku. “The amount of people who would go to that project, and then they would quit [Bethesda] was quite high.” Read more

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