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Wario Isn't Evil, He's Honest


Mario was back for another adventure. But this time, it was personal. Hiroji Kiyotake, the director of 1992’s Game Boy hit Super Mario Land 2: Six Golden Coins, wanted to pursue the idea that this time Mario wouldn’t be fighting to help or save someone else. Hence: Wario, Mario’s...

Sony Scrubs Release Dates From Trailer Fine Print


Sony uploaded a video earlier this week that included some new release date info about some upcoming games buried in some fine print text. Now, a part of that video was uploaded to YouTube today but with all that info removed.Read more

Playstationová horečka pokračuje, i speciální edice jsou nedostupné


Kdo má zájem o nový PlayStation 5 a nestihl jej objednat v den startu předprodeje, má i teď problém novou konzoli sehnat. Stejný případ je to s externě upravenými modely. Jeden z prodejců musel nabídku kvůli emocím zákazníků stáhnout, druhý byl zase extrémně drahý

Japan-Exclusive Yakuza PSP Game Gets Fan Translation


The popularity of the Yakuza franchise has exploded in the United States over the last few years, but we’ve mostly been getting games in the main series. Japan, on the other hand, has enjoyed a fair few exclusive spin-offs since the first game launched in 2005, one of which just got a...

Sony Gives Release Windows For Project Athia And Other PS5 Games


The 2021 Consumer Electronics Show began today—virtually, of course—and during a video presentation Sony revealed new release date information about half a dozen games. But it didn’t announce these dates as you might expect. Instead, all the new info came from text that appeared at the bottom...

I’ve Kept My PS5 'Upside Down' For Months And It Hasn’t Exploded


There’s the proper way to set up a PlayStation 5. And then there’s the improper way, a method that has been utilized by such prolific users as (apparently) a PlayStation executive and (definitely) yours truly. Yes, I’ve had my PS5 upside down since the day I got my hands on it, in late October....

Unfinished Japanese PS1 Game Completed, Released Two Decades Later


In 1998 a small team of Japanese developers spent eight months working on a game called Magic Castle, which they sent off as a pitch to seven major publishers, including Sony. It never went anywhere, but thanks to emulators and the efforts of one of the original team, we can now play it and enjoy...

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