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Nalezeno "Developer": 159

Raven's New 'Organizational Change' Conveniently Breaks Up Union Members


It was only a few days ago that 34 quality assurance testers at Raven, one of the studios working exclusively on the Call Of Duty series, formed the first ever union among Activision Blizzard employees. Today, management has responded to their success with some changes.Read more

Survey Says Developers Are Definitely Not Interested In Crypto Or NFTs


Every year ahead of the actual Game Developers Conference the show’s organisers run an industry survey, polling creators around the world on what’s happening and what could be happening in the games business. With 2022 promising to be a tumultuous 12 months, this year’s results are perhaps a...

The Best Video Game Surprises Of 2021


Face it: The past year has been…not great. Over the course of 2021, the global temperature rose at a once again alarming rate, Marvel released not one but two panned films, and we’ve all gotta come to terms with the sobering realization that this covid-19 pandemic might never fully end. A fitting...

Indie Studio Forms First Video Game Union In The Country


Developers at Vodeo Games, the indie studio behind this year’s excellent turn-based pinball RPG Beast Breaker, revealed over at Polygon today that they’ve unionized. Management at the studio is voluntarily recognizing the newly formed group, called Vodeo Workers Unite, making it the first of...

Learn From Remix


I’ve built websites that are used by millions of people all over the world. I’ve made more mistakes than I care to count and I’ve had to deal with the repercussions of those mistakes for years thereafter. Through all of …

Call Of Duty: Warzone Devs Stage Walkout Over Layoffs


Quality assurance testers and other developers at Raven Software, the Activision studio in charge of the extremely lucrative free-to-play battle royale Call of Duty: Warzone, are walking out on the job today to protest surprise layoffs that were foisted on staff beginning last Friday. The group...

The Game Awards Won't Take Sides On Activision Fallout To Focus On Reveals


As Geoff Keighley’s annual Game Awards show enters its eighth year, the creator and host told The Washington Post today that he’s still thinking about how to “navigate” Activision Blizzard’s involvement in the ceremony following the latest reports of sexual misconduct at the publisher.Read more

Dock Life: Using Docker for All The Things!


I think if you’re a DevOps person in any capacity, the utility of Docker is very clear. Your things run in containers that are identical everywhere. Assuming Docker is working/running, the code will execute in a reliably consistent way whether …

The Gap (Design Engineering)


Egor Kloos describes a situation where a (purely visual) designer asks for some changes to a component. There is a misunderstanding where the (code monkey) developer implements the change exactly as requested—but really what was required was both a bug … The post The Gap (Design Engineering)...

10 Dope-Looking Games Fighting For A Chance To Get Finished


Indie games can allow creators to think outside the box, bucking mainstream trends to do work that’s more original and daring. But while creating those games can be liberating from a creative standpoint, gaining financial momentum for pitches can be a debilitating process. The Pitch Ya Game contest...

The Case for ‘Developer Experience’


A good essay from Jean Yang. What I mean by developer experience is the sum total of how developers interface with their tools, end-to-end, day-in and day-out. Sure, there’s more focus than ever on how developers use and adopt tools, and … The post The Case for ‘Developer...

Developer Decisions For Building Flexible Components


Blog posts that get into the whole “how to think like a front-end developer” vibe are my favorite. Michelle Barker nails that in this post, and does it without sharing a line of code! We simply can no longer … The post Developer Decisions For Building Flexible Components...

Starfield’s Massive Script Equals Massive Amounts Of Work, Say Devs


At the Tokyo Game Show yesterday, Bethesda’s creative director Todd Howard told an audience that upcoming space-faring RPG Starfield will have more than 150,000 lines of dialogue. If that sounds like a lot, that’s because it is. In response to the announcement, some developers at other AAA studios...

Central Bank of Ukraine Seeks to Hire Blockchain Developer


National Bank of Ukraine is hiring a blockchain expert who will likely support its digital currency project. The vacancy has been announced as the financial institution prepares to pilot e-hryvnia salary payments for government workers as early as this year. NBU Posts Blockchain Developer Ad...

The Self Provisioning Runtime


Big thoughts on where the industry is headed from Shawn Wang: Advancements in two fields — programming languages and cloud infrastructure — will converge in a single paradigm: where all resources required by a program will be automatically provisioned, and … The post The Self...

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