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Nalezeno "arkane studios": 46

Report: Xbox Closing Studios Blamed On Too Many Games


After shutting down multiple Bethesda studios, Xbox and Bethesda leadership held a town hall meeting with staff to discuss the closures, explaining that the company’s studios had been spread too thin and that it wanted to focus on fewer projects moving forward.Read more

Dishonored Developer Shares The Personal Pain Of Microsoft's Studio Closures


Harvey Smith, the now-former studio director at Arkane Austin, has taken to X/Twitter to express his feelings about Microsoft’s sudden and shocking closure of the beloved developer, alongside three other Bethesda-adjacent studios, Tango Gameworks, Alpha Dog Games, and Roundhouse Games. The team...

Hi-Fi Rush Was The Hit Xbox Needed, And It Still Wasn't Enough For Them


Today, May 7, Xbox announced it’s shutting down three studios and merging another. This includes Redfall developer Arkane Austin and Mobile Doom studio Alpha Dog Games, while Roundhouse Games is being absorbed into Elder Scrolls Online developer ZeniMax Online Studios. But perhaps most shocking...

'A F***ing Gut Stab': Game Industry Reacts To Shocking New Studio Closures


One of the worst years for cancellations, cuts, and closures in the history of the video game industry has just claimed its next victims, including Arkane Austin and Tango Gameworks. Developers and fans alike are in disbelief. “Great teams are sunsetting before our eyes again, and it’s a fucking...

Dishonored Devs Working On Marvel's Blade


Announced tonight during The Game Awards, Arkane’s next game includes vampires, but it isn’t a Redfall sequel. Instead, the studio is making a Blade game that it says will be an “immersive third-person” adventure. Read more

Big Xbox Shakeup Might Avoid Another Redfall Debacle


Today Microsoft announced a re-organization within its Xbox division that will see ZeniMax and Bethesda Game Studios report more directly to head of game services, Matt Booty. The shift comes after vampire shooter Redfall was so poorly recieved that Microsoft Gaming CEO Phil Spencer went on a...

Redfall Finally Gets 60fps Mode On Console In Its Biggest Update Yet


After months of silence, vampire shooter Redfall is receiving its biggest update yet following a disastrous launch back in May. The second big patch will add the Game Pass multiplayer game’s long-awaited 60 frames-per-second mode on Xbox Series X/S, as well as a host of gameplay improvements...

Bethesda Road Map Leaks, Includes Oblivion Remaster And Dishonored 3


Bethesda is (or was) reportedly working on remasters for Fallout 3 and The Elder Scrolls IV: Oblivion, according to a document released as part of a massive Microsoft leak. A bevy of partially redacted/confidential emails and documents that were a part of the FTC case against the monolithic game...

Meet The Fans Still Playing The Worst Xbox Exclusive Of The Year


Earlier this year, Arkane Austin’s Redfall entered the pantheon of terrible game launches. Taking up its place alongside Cyberpunk 2077, Fallout 76, No Man’s Sky, and many more, the long-awaited Xbox exclusive struggled with performance, felt incomplete, and was full of opposing ideas that just...

Tensions Rise At Bethesda As Employees Pressure Company On Abortion Measures


In the wake of Roe v. Wade being struck down last week, many employees at Skyrim maker Bethesda Game Studios and its parent company ZeniMax Media have grown increasingly frustrated by what they see as their employer’s unwillingness to clearly support employees’ access to reproductive healthcare....

Bethesda Really Wants Y’all To Know That Redfall Ain’t Left 4 Dead


Redfall is the next big game from Bethesda and Arkane, makers of immersive sims like Prey and Dishonored. It opened last weekend’s Xbox showcase event. And a lot of the trailers and footage shown so far make it look a lot like Left 4 Dead. Bethesda, it seems, is not pleased about those comparisons...

The Human Toll Of Fallout 76’s Disastrous Launch


“No one wanted to be on that project because it ate people. It destroyed people,” one former developer on Fallout 76 told Kotaku. “The amount of people who would go to that project, and then they would quit [Bethesda] was quite high.” Read more

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