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You Can Now (Try And) Play The Leaked 2001 Duke Nukem Forever Build


You know how yesterday we wrote about that 2001 build of the infamous Duke Nukem Forever, and how it was supposed to be released to the public in June? Yeah, by “June”, they meant “the day after”, because it’s now available to download and try out.Read more

Massive Leak Claims To Be 2001 Build Of Duke Nukem Forever


Duke Nukem Forever began development in 1997 and was supposed to be out in 1998. It wasn’t released until 2011, and when it did, it fucking sucked. But what if the game had come out in 2001, like it was at one point supposed to?Read more

Parcel CSS: A New CSS Parser, Transformer, and Minifier


Hot off the presses from Devon Govett, creator of Parcel, is Parcel CSS: A CSS parser, transformer, and minifier written in Rust. Nice. The CSS world could use a little processing shake up like this. I just wrote a … Parcel CSS: A New CSS Parser, Transformer, and Minifier originally...

Wild What You Can Make With Doom Technology These Days


Doom changed everything in 1993, and the tech behind Doom would go on to power countless mods, fan games, and full commercial releases. However, as always, time marches forward and what was once cutting edge becomes yesterday’s news. Yet, right now in 2021, a small group of devs is toiling away...

“Disambiguating Tailwind”


I appreciated this bit of nuance from a post on Viget’s blog: There could be a whole article written about the many flavours of Tailwind, but broadly speaking those flavours are: 1. Stock tailwind, ie. no changes to the … The post “Disambiguating Tailwind” appeared first...

It Took 400+ Hours To Make This Super Accurate 3D Printed GTA V Map


I’ve been playing Grand Theft Auto V since it launched back in 2013. So, I’m pretty familiar with the map. But seeing the whole thing recreated perfectly using 3D printing is wild and makes me appreciate just how much detail and work Rockstar packed into this digital world. Not to mention...

Distributed Persistent Rendering (DPR)


Like Jamstack, Netlify is coining this term. If your reaction is: great, a new thing I need to know about and learn, know that while Distributed Persistent Rendering (DPR) does involve some new things, this is actually a push … The post Distributed Persistent Rendering (DPR) appeared first...

Migrating from Parcel to Snowpack


I find build tooling endlessly interesting, especially right now as we’re in a juicy next-gen transitional period with players like Vite, wmr, Snowpack, and esbuild. Hugh Haworth has a good run-down of the new players, and we’ve chatted on … The post Migrating from Parcel...

Scorbunny Is The Build-A-Bear Pokémon I’ve Been Waiting For


After a seemingly endless parade of less palatable Pokémon, Scorbunny’s fluffy white bunny butt has finally shown up at Build-A-Bear. I’m a little mad it took so long, but incredibly pleased with his little jammies, so it balances out. Read more

Comparing the New Generation of Build Tools


A bunch of new developer tools have landed in the past year and they are biting at the heels of the tools that have dominated front-end development over the last few years, including webpack, Babel, Rollup, Parcel, create-react-app. These new … The post Comparing the New Generation of Build...

Animal Crossing Build-A-Bear Go On Sale This Morning, Could Be A Clusterfluff


Build-A-Bear’s eagerly-anticipated line of official Animal Crossing: New Horizons plushies go on sale this morning at 11 am Eastern. In order to handle what’s sure to be massive demand, Build-A-Bear has set up a virtual queue for customers to gather in to await their chance to purchase items that...

Gundam Build Series Going Live-Action


Bandai and anime studio Sunrise are teaming up for a new Gundam Build series. This time, though, it’s not animated. It’s live-action.Read more

Through the pipeline: An exploration of front-end bundlers


I really like the kind of tech writing where a fellow developer lays out some specific needs, tries out different tech to fulfill those needs, and documents how it went for them. That’s exactly what Andrew Walpole did here. … The post Through the pipeline: An exploration of front-end...

Through the pipeline: An exploration of front-end bundlers


I really like the kind of tech writing where a fellow developer lays out some specific needs, tries out different tech to fulfill those needs, and documents how it went for them. That’s exactly what Andrew Walpole did here. … The post Through the pipeline: An exploration of front-end...

React Without Build Tools


Jim Nielsen: I think you’ll find it quite refreshing to use React A) with a JSX-like syntax, and B) without any kind of build tooling. Refreshing indeed: CodePen Embed Fallback It’s not really the React that’s the hard part … The post React Without Build Tools appeared first...

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