Šest špatných herních zpráv letošního roku


V roce 2020 nebylo o zklamání nouze. O ta herní se s vámi i letos dělíme ve speciálním článku. Namátkou nám vadí nedostatek nových konzolí, marketingová taktika Nintenda nebo debakl s remasterovaným Warcraftem 3

Who’s The Strongest Video Game Character?


If all the video game characters ever created got together in a big rumble, who’d come out on top? Kratos, the one who took down the gods of Olympus? What about Asura who fought off a deity the size of a planet? What about the ancients who wore Majora’s Mask and caused so much havoc, it was sealed...

The Brilliant 16-Bit JRPG About The Death And Rebirth Of The World


Considered part of the Quintet Creation Trilogy, Terranigma was the culminating tour de force from the Japanese studio behind 16-bit games like Actraiser, Illusion of Gaia, and Robotrek. It was never released in North America (though it received a translated version in PAL), explaining why most...

7 PS4 Horror Games That I Hope Get PS5 Sequels


The PS4 had some great horror games. The best had a way of creeping into my mind subconsciously, lingering until a vulnerable moment and striking terror when I least expected. It’s interesting that with the increase in graphical power, the games that scared me most last gen weren’t necessarily...

The Video Game Music That Helped Us Through 2020


2020 was tough. There were nights we wondered where and how this year would end. Just when things seemed like they couldn’t get worse, they did time and again. On every level, it was difficult just to get through the day. One of the things that helped us through was music. Specifically, video game...

How A Dark Time-Traveling Fantasy Game Became the Original Fallout


The end of the world was both darker and more humorous than anyone could have imagined, and in the original Fallout, released for the PC in 1997, gamers got to experience the apocalypse firsthand. The iconic, “War, war never changes,” introduction set the somber mood, which was written, strangely...

Ys VIII's Compelling Story Makes You Care About Every NPC


I always approach classics with a certain sense of trepidation, especially if I’m playing them outside of their original release window. Games that might have truly been remarkable in their day and age might come across antiquated and difficult to endure in the present, especially with how much...

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