Halo Infinite Hotfix Doesn’t Work, Big Team Battle Still Busted


Halo Infinite’s troubled big team battle mode will remain troubled for the foreseeable future. Developer 343 Industries rolled out a hotfix today, but it didn’t quite work as intended, Halo community director Brian Jarrard confirmed on Twitter.Read more

What To Expect From Steam And Valve In 2022


It’s shaping-up to be another record-breaking year for Valve-owned digital storefront Steam thanks to massive games like Elden Ring and Starfield, and new hardware like the Steam Deck. Last year was a sleepier one when it came to PC blockbusters due to covid-19-driven game delays, but 2021’s loss...

Pokémon Legends: Arceus’ New Monsters Might Have Already Leaked


Although Pokémon Legends: Arceus is still more than a week away, some of its Pokédex compendium already seems to have leaked online. The apparent data mine gives us a great look at all the new, returning, and remixed monsters that are set to show up in the upcoming game.Read more

Halo Infinite’s Shimmery Nail Polish: The Kotaku Fashion Review


Everyone’s talking about Microsoft this week, with the massive megacorp’s big moves in the gaming space setting everyone’s tongues wagging. But everything you heard is true: Yes, Microsoft just debuted a very weird collaboration with cosmetics manufacturer OPI consisting of 12 Xbox-branded nail...

Call Of Duty: Warzone's Flying Car Problem Is Back In Latest Map


If you’ve played Call of Duty: Warzone recently, you might’ve seen flying objects in the sky that appear to be aircrafts like helicopters or planes. Well, you’re wrong. They’re actually regular old vehicles such as motorbikes and SUVs that cheaters have hacked to take to the skies…again....

‘BioWare Magic Is Bullsh*t,’ Says Former Dragon Age Producer


BioWare is mainly known for large, sprawling RPGs with unique characters and worldbuilding. However, it’s also recently garnered a reputation for troubled labor conditions. Anthem, Dragon Age: Inquisition, and Mass Effect Andromeda were made under immense amounts of crunch hours. All of that hard...

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