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An Indie Shooter Where One Team’s Invincible, The Other’s Invisible
16.6.2017
Competitive first-person shooters operate on all sorts of sets of unspoken rules. Teams should be, more or less, evenly powered. Opponents should die occasionally. Everyone should be visible—at least, most of the time. Aftercharge aims to break those rules.Read more
Monster Hunter World's Real Star Is Nature Itself
15.6.2017
The only thing more satisfying than a successful Monster Hunter hunt is wearing the armor you made out of the beast you took down. I watched as Monster Hunter World director Yuya Tokuda hunted down a giant beast during a demonstration at E3, and while the weapons and monsters were great, the game’s...