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Online Gaming Store GOG Launches New Scheme To Save Games From Disappearing
13.11.2024
In 2008, when GOG.com was launched, it was called Good Old Games. As Steam was on the rise and digital distribution was clearly to become the future of gaming, a Polish company that had just released its first game—a relatively obscure RPG called The Witcher—wanted to get in on the act. The goal...
Marcin Półchłopek (Allegro): I nejmenším obchodníkům dáme možnost oslovit miliony zákazníků
19.7.2023
[MarketVoice] Po měsících pečlivých příprav uvedlo Allegro na český trh plně lokalizovanou verzi své nákupní platformy. Spuštění tržiště Allegro.cz přináší řadu výhod nejen zákazníkům, kteří tak získávají přístup ke stovkám tisíc nabídek, ale také obchodníkům
CDPR Planning A Cyberpunk 2077 Sequel And A Whole New Witcher Trilogy
4.10.2022
Cyberpunk 2077's controversial history doesn’t seem to have dampened CD Projekt Red’s ambitions at all. The Polish studio announced a sequel is coming at some point, currently codenamed Project Orion. It also has three Witcher projects in the works, including an entire sequel trilogy planned...
Cyberpunk 2077 Dev On The Million-Player Revival: 'It's F****** Good To Be Back'
27.9.2022
Cyberpunk 2077’s launch has been one of the messiest in recent history. Praised in many initial reviews on PC, so broken on last-gen consoles it was pulled from the PlayStation Store, and then saddled with post-launch delays as players waited for promised fixes and new content. Now, nearly...
New Witcher Game Director Promises No Crunch Despite Studio History Of Crunch
22.3.2022
Yesterday CD Projekt Red announced a “new saga in The Witcher franchise.” As part of a new multi-year collaboration with Epic Games focused on open-world design, the game will be made in Unreal Engine 5 rather than the studio’s own REDengine. It won’t be The Witcher 4, but that’s what people...
Witcher Fans Mistake Fanfiction For Clues About Next Game
22.3.2022
It seemed inevitable, but yesterday CD Projekt Red made it official: it’s working on a new open world Witcher game. The company didn’t say anything about what the game would be about, but it did send fans into speculation mode with teaser art showing a medallion covered in snow. Now some of them...
Cyberpunk 2077 Is Totally Broken For PS4 Disc Owners
18.2.2022
Cyberpunk 2077's next-gen version finally launched this week after months of delays. It’s pretty good if you’re on PlayStation 5, particularly because of the haptics, but the re-release also addressed myriad bugs with its massive 50 GB patch. Not everyone is enjoying the new update, though,...
The Year In Gaming Apologies
16.12.2021
Video games had a lot to be sorry for in 2021, from the usual screenshot apologies over delays and busted launches, to things that actually matter like years of reported workplace abuse. Don’t worry though, everyone’s trying to do better.Read more
I Pressed ⌘B. You Wouldn’t Believe What Happened Next
9.3.2020
This talk by Marcin Wichary is — beyond both enthusiastic and outstanding — all about the complexity of UI design, typography, and the lengths his team at Figma has gone to make sure that doing something as simple as selecting a font from a dropdown does what you expect it to.
I’d recommend this...
[článek] Marcin Cichy (UKE): Ceny mobilních služeb máme po příchodu čtvrtého operátora extrémně nízké
19.12.2018
[5 minut čtení] V Polsku se pro stlačování marží rozhodli sami operátoři, říká šéf tamního telekomunikačního regulátora. Vývoj trhu je podle něj udržitelný. Pro Urząd Komunikacji Elektronicznej (UKE) jste pracoval už mezi lety 2005 a 2013, tedy ještě v době, kdy na trhu působili jen tři mobilní...
Just a Couple’a Fun Typography Links
22.5.2018
Marcin Wichary made an incredible demo exploring "segmented type" as in, the kind you might see on a display like a microwave, but scaling up in complexity from there.
"Datalegreya is a typeface which can interweave data curves with text."
Airbnb commissions their own new font, Cereal (complete...
Dark theme in a day
21.5.2018
Marcin Wichary has written a great piece that dives into how he used CSS Variables to create a night mode and high contrast theme in an app. There’s so many neat tricks about how to use CSS Variables (Chris has also looked at theming) as well as how to organize them (Andras Galante has...