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Blockchain Tops the List of Most In-Demand Tech Skills for 2020


If you are planning to start a new career this year, or just improve your value in the jobs market, the best thing that you can do is acquire some blockchain skills. Companies around the world are looking for people with capabilities in this field and it appears that demand far outpaces the supply....

How to Modify Nodes in an Abstract Syntax Tree


One of the more powerful concepts I've stumbled across recently is the idea of abstract syntax trees, or ASTs. If you've ever studied alchemy, you may recall that the whole motivation for alchemists was to discover some way to transform not-gold into gold through scientific or arcane methods. ASTs...

The Coolest Jobs in Crypto


Meme Lord. Street artist. Unique startup founder. Feeder of the hungry. There’s no end to the amount of cool jobs in crypto, and new uses for decentralized, peer-to-peer cash are limited only by the bounds of one’s imagination. Whether finding new and innovative solutions...

The Kind of Development I Like


I'm turning 40 next year (yikes!) and even though I've been making websites for over 25 years, I feel like I'm finally beginning to understand the kind of development I like. Expectedly, these are not new revelations and my views can be summed up by two older Computer Science adages that pre-date...

Hello Fenix!


Over seven years ago I made the massive career leap to Mozilla. Two years ago I realized a dream of joining the Firefox DevTools team — it’s been a rewarding adventure helping to improve the Firefox DevTools Debugger and other super helpful tools. I’m frightened, excited,...

How to Build Firefox


Open source is a dream and a gateway to an amazing career — I’m a testament to that. One of the most amazing open source projects to ever exist, Mozilla Firefox, is a project I’m proud to work on as an employee of Mozilla. It’s rewarding, challenging, and a unique...

The (Developer’s) Growth Model


I really like the post "The Designer’s Growth Model" by Dennis Hambeukers. Dennis just invented this model, but it's based on some existing ideas and it all rings true for me. Let me try to summarize the five stages as he lays them out for designers. Producers: You learn how to design. You learn...

The (Developer’s) Growth Model


I really like the post "The Designer’s Growth Model" by Dennis Hambeukers. Dennis just invented this model, but it's based on some existing ideas and it all rings true for me. Let me try to summarize the five stages as he lays them out for designers. Producers: You learn how to design. You learn...

AI-Backed Image Background Removal (Sponsored)


I’ve worked on dozens of eCommerce sites in my career and many of them were hamstrung by the same pain points: tax collection, payment customization, and image optimization. While tax collection and payment customization were important, image optimization was always the hardest and most...

The Importance of One-on-Ones


What do we mean by 1:1 (pronounced one-on-one)? This is typically a private conversation between an Engineering Manager/Lead and their Employee. I personally have been a Lead, a Manager, and also an Independent Contributor/Software Engineer, so I’ve sat at each side of the table. I’ve both...

Reader Mode: The Button to Beat


As a young nerd, I loved to immerse myself in digital worlds, learning the ins and outs of the rules someone else had created for me (intentionally or not). But the older and crankier I get, the more I find myself losing patience when navigating these "delightful" experiences. This fascination...

To Serve Man, with Software


I didn't choose to be a programmer. Somehow, it seemed, the computers chose me. For a long time, that was fine, that was enough; that was all I needed. But along the way I never felt that being a programmer was this unambiguously great-for-everyone career field with zero downsides. There

The Existential Terror of Battle Royale


It's been a while since I wrote a blog post, I guess in general, but also a blog post about video games. Video games are probably the single thing most attributable to my career as a programmer, and everything else I've done professionally after that. I still feel video games

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