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Building a newbie-friendly codebase


Pedro Santos suggests: Using naming conventions such that you can learn them once and apply them everywhere Unidirectional data flows. Make it easy to follow the app flow. No magic numbers. I’d add they are even worse in CSS … Building a newbie-friendly codebase originally published...

No Man's Sky Dev Brings Back Older Games To Brighten One Kid's Life


Before Hello Games made a name for itself with the procedurally generated space adventure No Man’s Sky, its developer was all about Joe Danger, a cartoonish motorcycle stuntman racing through an eponymous series of console and mobile games. After years of being defunct due to iOS updates, the...

Wordle Brings Accidental Windfall To Another Dev, Who Gives It All To Charity


You know how everything is awful? Well, wait! This isn’t! Wordle, the super-simple Mastermind-like word game that has taken over planet Earth, seems to create goodwill in its wake—the latest being that of Steven Cravotta, whose five-year-old app with the same name has found itself at the top of...

How to Build Your First Custom Svelte Transition


The Svelte transition API provides a first-class way to animate your components when they enter or leave the document, including custom Svelte transitions. By default, the transition directive uses CSS animations, which generally offer better performance and allow the browser’s … How...

Adding Vite to Your Existing Web App


Vite (pronounced “veet”) is a newish JavaScript bundler. It comes batteries-included, requires almost no configuration to be useful, and includes plenty of configuration options. Oh—and it’s fast. Incredibly fast. This post will walk through the process of converting an existing … Adding...

Netflix Is Planning On Making A Scott Pilgrim Anime


And then it was time for Toronto to drown in the sweet sorrow of Clash At Demonhead, again, but in the form of an anime. That’s right, Netflix is planning to develop a new adaptation to the cult classic comic book and movie Scott Pilgrim vs. The World. Read more

Halo Infinite Dev Dishes About The Game’s Most Shocking Moment


The most shocking moment in Halo Infinite isn’t about exploding a derelict ancient space station or accidentally awakening a once-slumbering threat. It’s a brief exchange between two main characters, one that reveals the extent to which Halo protagonist Master Chief would go to fulfill what he sees...

Be Prepared for Failure and Handle it Gracefully


When I was working at my first “real” job in the field in the mid-2000s, it was hammered in the web dev field to build tiny websites (no more than 100KB per page), only use JavaScript for special effects, and …

The Vite Ecosystem


Matias Capeletto covers the breadth of Vite, from the technological shoulders it stands on, to the peers exploring similar territory, to the other technologies it supports, to the frameworks that now use it primarily, and more. The fact that …

The UI fund


Google is handing out bucks for CSS-related projects, so you might as well know about it! Nicole Sullivan: All of us who work on the web regularly benefit from the work of people who create specifications, tools, demos, tutorials, and …

GUI Challenges


I keep bookmarking Adam’s GUI Challenges posts/videos and, before I even have a chance to review and link them up, another one is already published! Fortunately, the homepage for them on web.dev is a nice roundup. For example, a recent … The post GUI Challenges appeared first...

GUI Challenges


I keep bookmarking Adam’s GUI Challenges posts/videos and, before I even have a chance to review and link them up, another one is already published! Fortunately, the homepage for them on web.dev is a nice roundup. For example, a recent … The post GUI Challenges appeared first...

Responsible JavaScript


High five to Jeremy on the big release of Responsible JavaScript on A Book Apart. There is a lot of talk about how the proliferation of JavaScript has had a negative impact on the web, but now we have … The post Responsible JavaScript appeared first on CSS-Tricks. You can support CSS-Tricks...

Stardew Valley Dev's Next Game Has 'Greater Focus' On Combat


Revealed just last week, Stardew Valley developer Eric Barone has already provided a nice little update about his next game, Haunted Chocolatier. According to a new blog post, the upcoming action-RPG has a “greater focus on combat” in comparison to his previous hit.Read more

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