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Nalezeno "production": 387

Crafting Reusable HTML Templates


In our last article, we discussed the Web Components specifications (custom elements, shadow DOM, and HTML templates) at a high-level. In this article, and the three to follow, we will put these technologies to the test and examine them in greater detail and see how we can use them in production...

Should I Use Source Maps in Production?


It's a valid question. A "source map" is a special file that connects a minified/uglified version of an asset (CSS or JavaScript) to the original authored version. Say you've got a filed called _header.scss that gets imported into global.scss which is compiled to global.css. That final CSS file...

Prototypes and production


There’s an interesting distinction that Jeremy Keith defines between prototype code and production code in this post and I’ve been thinking about it all week: ...every so often, we use the materials of front-end development—HTML, CSS, and JavaScript—to produce something that isn’t intended...

Debug JavaScript in Production with Source Maps


These days, the code you use to write your application isn’t usually the same code that’s deployed in production and interpreted by browsers. Perhaps you’re writing your source code in a language t

Developing a design environment


Jules Forrest discusses some of the work that her team at Credit Karma has been up to when it comes to design systems. Jules writes: ...in most engineering organizations, you spend your whole first day setting up your development environment so you can actually ship code. It’s generally pretty...

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