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Design Systems at GitHub
12.7.2018
Here’s a nifty post by Diana Mounter all about the design systems team at GitHub that details how the team was formed, the problems they've faced and how they've adapted along the way:
When I started working at GitHub in late 2015, I noticed that there were many undocumented patterns, I had...
Script & Style Show: Episode 13: Decentralized Identity with Daniel Buchner
29.6.2018
In this episode: David and Todd return from travels to San Francisco, Oslo, and Iceland, Todd reveals he’s a new (dog) father, and they welcome guest Daniel Buchner, a Senior PM for Microsoft’s Decentralized Identity team. Daniel shares his knowledge about blockchain and crypto, then...
Your Brain on Front-End Development
13.6.2018
Part of the job of being a front-end developer is applying different techniques and technologies to pull of the desired UI and UX. Perhaps you work with a design team and implement their designs. I know when I look at a design (heck, even if I know I'm not going to be building it), my front-end...
Digging Into React Context
11.6.2018
You may have wondered lately what all the buzz is about Context and what it might mean for you and your React sites. Before Context, when the management of state gets complicated beyond the functionality of setState, you likely had to make use of a third party library. Thanks to recent updates...
Writing Snapshot Tests For React Components With Jest
8.6.2018
In this tutorial, we will be looking at what snapshot tests are and how we can use snapshot testing to ensure our User Interface does not change without the team knowing about it.
To get sta
Modern Distributed Application Deployment with Kubernetes and MongoDB Atlas
30.5.2018
Storytelling is one of the parts of being a Developer Advocate that I enjoy. Sometimes the stories are about the special moments when the team comes together to keep a system running or build it f
Developing a design environment
28.5.2018
Jules Forrest discusses some of the work that her team at Credit Karma has been up to when it comes to design systems. Jules writes:
...in most engineering organizations, you spend your whole first day setting up your development environment so you can actually ship code. It’s generally pretty...
Learning Gutenberg: Modern JavaScript Syntax
23.5.2018
One of the key changes that Gutenberg brings to the WordPress ecosystem is a heavy reliance on JavaScript. Helpfully, the WordPress team have really pushed their JavaScript framework into the present and future by leveraging the modern JavaScript stack, which is commonly referred to as ES6 in...
How Error Monitoring Helps You Find Bugs BEFORE Users Do
18.5.2018
One of the biggest distractions to any software team building web and mobile applications is the act of fixing up problems in previously written code.
I'm willing to bet that your personal p
designsystems.com
15.5.2018
The team at Figma has created a new resource for “learning, creating and evangelizing design systems” called Design Systems that already has a good collection of interviews and articles by some folks thinking about these things.
I particularly liked Jeroen Ransijn’s post on how to convince your...
Free Introduction to Web Development Workshop
15.5.2018
Brian Holt and the Frontend Masters team are putting on a free workshop today and tomorrow that is live-streamed for anyone that's interested. This is super cool because, despite the fact that there is a mountain of articles about web development out there, there are only few that start with...
Level Up Your JavaScript Error Monitoring
26.4.2018
(This is a sponsored post.)
Automatically detect and diagnose JavaScript errors impacting your users with Bugsnag without changing your code or adding try/catch blocks. Get comprehensive diagnostic reports, know immediately which errors are worth fixing, and debug in a fraction of the time compared...
1:1, nejdůležitější nástroj team leadera
27.11.2017
Říká se tomu one-on-one. V psané podobě můžete narazit na zápis OoO, O-o-O, 1on1 a různé další. Já používám 1:1, ale kreativitě se meze nekladou
An Indie Shooter Where One Team’s Invincible, The Other’s Invisible
16.6.2017
Competitive first-person shooters operate on all sorts of sets of unspoken rules. Teams should be, more or less, evenly powered. Opponents should die occasionally. Everyone should be visible—at least, most of the time. Aftercharge aims to break those rules.Read more
All Things Alt: The Internet of Block Chains and an Injunction Against Moolah
25.10.2014
The syscoin development team has taken legal action against Moolah while XCurrency is planning an 'Internet of block chains'