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Nalezeno "Experience": 69

Capgemini: Nine out of Ten Consumers Interested in the Metaverse


A report issued by Capgemini, a consulting firm, has found that most consumers are at least curious about the metaverse and what it might bring to their lives. The report, which also examined consumer and company expectations of immersive experiences, explains that many are already taking advantage...

Web3 Must Overcome Significant UX Challenges to Reach Mass Adoption


User experience (UX) design affects nearly every waking moment of our lives. It’s not just digital either. Have you ever thought about the UX of doors? Perhaps a brief refresher of what UX is, will help. A useful definition of UX is as follows: ”A person’s perception and responses that result from...

Samsung Launches ‘Space Tycoon’ Metaverse Experience


Electronics giant Samsung has announced the launch of Space Tycoon, a metaverse-based experience built as part of the Roblox world. The gaming metaverse, which is directed to entertain Gen Z users, will feature a world in which Samsung products can be constructed by picking their fundamental...

The Revamped PS Plus Lineup Is Stacked, Once You Make Sense Of It


With the big PS Plus relaunch on the horizon (get your Zero Dawn jokes out of here), we finally have an idea of what exactly to expect. Today, in a blog post, Sony outlined everything—games, streaming offerings, a partnership with Ubisoft—coming to the service. It’s a lot. Let’s break it down.Read...

Bitstop to Unveil ATM That Dispenses NFTs at Bitcoin 2022 Event in Miami


The cryptocurrency automated teller machine (ATM) company Bitstop has revealed its plans to showcase a non-fungible token (NFT) ATM at the Bitcoin 2022 Conference in Miami Beach this week. According to Bitstop’s co-founder Doug Carrillo, the NFT ATM can not only dispense NFTs but also...

Ghostwire: Tokyo Has One Of The Coolest Healing Systems In Open-World Games


Ghostwire: Tokyo, the cool new Tango Gameworks project about chatting up spirits and fighting ghastly humanoids, has managed to pull me away from Elden Ring. It’s a nice reprieve. Ghostwire is nowhere near as hard as FromSoftware’s latest Souls-like. So rather than roaming a vast, haunting open...

How To Level Up Faster in Dying Light 2


Dying Light 2, Techland’s latest open-world zombie RPG, has officially launched on most major platforms. You’re probably playing it right now. But maybe you’re getting your ass handed to you in the early levels, like I was when I started the game on normal instead of easy. That’s OK. There...

How To Quickly Level-Up Halo Infinite’s Battle Pass


Halo Infinite, out in its entirety this week for Xbox and PC, has officially flooded the tubes. Surely you’ve heard of friends playing it. They may have sung its praises as a top-flight arena shooter, or a return to form for a dormant series. They may have also lambasted its battle pass as...

Learn From Remix


I’ve built websites that are used by millions of people all over the world. I’ve made more mistakes than I care to count and I’ve had to deal with the repercussions of those mistakes for years thereafter. Through all of …

Dock Life: Using Docker for All The Things!


I think if you’re a DevOps person in any capacity, the utility of Docker is very clear. Your things run in containers that are identical everywhere. Assuming Docker is working/running, the code will execute in a reliably consistent way whether …

The Case for ‘Developer Experience’


A good essay from Jean Yang. What I mean by developer experience is the sum total of how developers interface with their tools, end-to-end, day-in and day-out. Sure, there’s more focus than ever on how developers use and adopt tools, and … The post The Case for ‘Developer...

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